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The Infernal Gate

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(Redirected from Act III)

The Infernal Gate is the third chapter of Diablo II. The player travels to the Kurast Docks following the Dark Wanderer.

[edit] Summary

When Meshif sees his homeland in its present state, he is totally shattered and requests the player to rid the city of the Jungle-plague.

In their travels, players find a rare Jade Figurine which is traded and bartered with Meshif and Alkor for an Elixir which increases the player's life.

Soon, the magical seal protecting the Docktown from the Jungle begins to weaken and the player is asked to recover a sacred Skatsimi Blade, the Gidbinn. Then, Ormus uses the blade to recast the seal and the town is safe once more.

But the player is reminded of their true purpose in Kurast, the destruction of the Dark Wanderer. The player is then sent out to retrieve the ex-Que-Hegan, Khalim's relics in order to assemble his will.

Meanwhile, the town alchemist, Alkor, has a means to see the future of the great war. But he needs a Black Book, Lam Esen's Tome. The player assists in recovering the Black Book from one of Kurast's many ancient temples. The Black Book then reveales that the Burning Hells, mostly Mephisto, is behind the Plague.

Then Ormus intervenes and gives the player the quest to destroy the High Council of Zakarum at Travincal. During the course of the quest, the player uses Khalim's Will to destroy the Compelling Orb and reveal Mephisto's secret lair.

The player then confronts the Lord of Hatred himself in an epic battle that frees the people of Kurast from the Jungle and allows the player to enter the Burning Hells.