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Arcane Orb
IconArcaneOrb

Class: Wizard
Required Level: 5
Skill Category: Secondary
Active
Cost: 30 Arcane Power

Hurl an orb of pure energy that explodes on contact, dealing 435% damage as Arcane to all enemies within 15 yards.

Damage Type: Arcane
Arcane-nova1

Arcane Orb is an Arcane spell used by Wizards in Diablo III. Unlocked at level 5.

In-game

Arcane Orb hurls a massive, average-speed orb that explodes upon contact with any obstacle, hitting everything within 15 yards. Orb has a limited range (80 yards), exploding upon reaching the maximum range even if it does not hit anything.

Runes:

  • Obliteration: Orb flies faster, damage increases to 700%, but the explosion radius is reduced to 8 yards.
  • Arcane Orbit: summons 4 lesser orbs, which circle around the Wizard instead of being hurled. Each explodes for 265% damage within 10 yards if enemy comes too close. Only 4 orbs can be summoned at a time, casting the spell again will replace all remaining orbs with new ones. Blast is centered on the enemy hit, not on player.
  • Spark: damage type turns to Lightning, orb pierces through enemies and periodically zaps them for 349% damage, before exploding for 381% damage within 15 yards after 1 second. Each enemy hit increases damage of the next Lightning spell by 2%, stacking infinitely. The orb can home at enemies.
  • Scorch: damage type turns to Fire, damage is reduced to 274%. As the orb moves, it leaves a wall of fire in its wake, which deals 734% damage as Fire over 5 seconds to everything standing in it. The orb pierces through enemies, exploding only if it hits a solid wall or reaches maximum range (which is reduced to 40 yards).
  • Frozen Orb: remake of the Diablo II spell of the same name; damage type turns to Cold, orb pierces through enemies, bombards all targets within 15 yards of itself with ice bolts for 393% damage as Cold per tick as it moves, and in the end explodes for 393% damage as Cold within 15 yards. Maximum range reduced to 35 yards.

Non-rune enhancements:

  • Wizardspike (Legendary Dagger): 20-25% chance to launch a Frozen Orb on attack. This Frozen Orb benefits from enhancements of the regular Arcane Orb, if any.
  • Delsere's Magnum Opus Set (Set Bonus for 2 items): casting Arcane Orb reduces the remaining cooldown of Slow Time by 2 seconds.
  • Delsere's Magnum Opus Set (Set Bonus for 6 items): enemies affected by Slow Time take +750% increased damage from Arcane Orb.
  • Triumvirate (Legendary Source): casting a Signature spell (Magic Missile, Shock Pulse, Spectral Blade or Electrocute) increases damage of Arcane Orb by 75-100% for 6 seconds, stacking up to 3 times, charges not consumed upon cast.

Trivia

Wizard attacks zombies with Arcane Orb

Arcane Orb used in combat

Frozen Orb was added in response to numerous requests from players, who wanted to see this spell come back since Diablo II.

Storm Crow has a chance to launch a fireball on attack. That fireball uses the same model as Arcane Orb.

Frozen Orb is one of the abilities Shadow Clones of the Wizard can use in Realm of Terror.

In game versions from 2.0 to 2.0.4 Frozen Orb was the most powerful spell in game, dealing quad damage within the double range because of a bug.

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