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| Arctic Blast|
Required Level: 6
Skill Tree: Elemental Skills
Cost: 4 Mana
A spout of ice that freezes your enemies.
Damage Type: Cold
Synergies: Hurricane, Cyclone Armor
Other Stats: Channeled
Aided by the will of the North Winds, the Druid conjures up a chilling torrent of frost that incapacitates all caught within the frozen blast.
Artic Blast is basically a cold-based Inferno, and it does substantially less damage than the Sorceress spell; however, it chills everything it touches, making it a nice skill for slowing down a large group of monsters or to keep a Unique Monster chilled. Unfortunately, it doesn't give any bonuses to any useful skills. It cannot be used in conjunction with Tornado (as Hurricane can), and it doesn't deal quite enough damage (even with maxed synergies) to justify dropping more than one point in it for unlocking further skills.
For Windy Druids, it will be fairly useful until you get Hurricane — it's also the only way (before you get to character level 30) you can deal with physical immunes aside from any elemental damage on your weapon or your mercenary. The best way to use Arctic Blast is not to target a single enemy, but to right click on the ground behind any enemies, and then maneuver it around with your mouse like a frosty flamethrower. Chill every enemy, and then go to work in melee with your minion/party members.
When this skill is maxed, its range can reach the edge of the screen.
- Gives synergy to : None
- Receives synergy from :