This article describes the Assassin class. For info on Assassin lore, see here.
"Schooled in the martial arts, her mind and body are deadly weapons"— Class description(src)
Assassins are also highly adept at lock picking, allowing them to open locked chests without the need for keys used by other classes, freeing up precious space in the Assassin’s inventory for other items.
- Strength: 20
- Dexterity: 20
- Vitality: 20
- Energy: 25
- Hit Points: 50
- Stamina: 95
- Mana: 25
- Life +2
- Stamina +1.25
- Mana +1.5
Attribute Point EffectEdit
In Diablo II and Diablo II: Lord of Destruction, characters can be heard saying things when they reach certain areas or initiate scripted events. The following information is a list of one-liners made by the Assassin.
(upon entering the Blood Moor): "They'll never see me coming."
(upon entering the Den of Evil): "It's so dark... perfect!"
(upon clearing the Den of Evil): "The Rogues' test is done."
(upon entering the Burial Grounds): "Hmm. Whose handiwork lies buried here?"
(upon slaying Blood Raven): "What I kill stays dead."
(upon touching the Cairn Stones): "These stones hold an ancient power."
(upon touching the Tree of Inifuss): "How has this tree escaped corruption?"
(upon entering Tristram): "Tristram, the first to fall to Diablo's wrath."
(upon freeing Deckard Cain): "Cain, go to the rogue camp!"
(upon entering the Forgotten Tower): "Ugh, who would want to remember this place?"
(upon killing The Countess): "So much treasure, it almost covers the stench."
(upon entering the Monastery Gate): "Such corruption in this place."
(upon retrieving the Horadric Malus): "A malus! This should go to Charsi."
(upon entering the Jail): "Try and cage me demons."
(upon entering the Catacombs): "I don't like it down here."
(upon defeating Andariel): "Death becomes you Andariel."
(upon entering Radament's Lair): "Why must evil hide in such wretched places?"
(when darkness comes during Tainted Sun): "An eclipse. Never a good omen."
(upon entering the Claw Viper Temple): "Dark magic in a darker tomb."
(upon shattering the Tainted Sun Altar): "Serpents. I expected worse."
(upon entering the Arcane Sanctuary): "The sanctuary, Horazon's obsession."
(upon nearing the Summoner): "Summoner, the dark magic have corrupted you."
(upon killing the Summoner): "Horazon, your decoy is dead."
(upon entering the false Tal Rasha's Tomb): "The Horadrim have left their mark here."
(upon entering the true Tal Rasha's Tomb): "I sense Tal Rasha's presence."
(upon obtaining the Jade Figurine): "Hmm, a jade statue. What should I do with it?"
(upon entering Sewers: "Ahh, and I thought the Forgotten Tower stank!"
(upon touching the Sewer Lever): "Levers are made to be pulled."
(upon clearing the Sewers): "This is one drain I don't mind cleaning out."
(upon obtaining Lam Esen's Tome): "Black books make for dark thoughts."
(upon nearing the Blackened Temple): "Oh, I dread this place."
(upon defeating the High Council of Zakarum): "The dark magic here is dispelled."
(upon entering the Durance of Hate): "Mephisto, I'm coming for you."
(upon killing Mephisto): "Heh, Mephisto, you were no match for me."
(after defeating Izual): "Corruption, take flight."
(after slaying Diablo): "A hero's mistake was finally corrected."
Act V (expansion only)Edit
(upon entering the Bloody Foothills): "You'll pay for your atrocities, Baal."
(after slaying Shenk the Overseer): "Shenk, your command has ended."
(upon freeing all soldiers in the Frigid Highlands): "Follow me."
(upon entering Nihlathak's Temple): "Heh, I should've known."
(after defeating Nihlathak): "You dark mages are all alike, obsessed with power."
(upon reaching the Arreat Summit): "I shall prove worthy."
(after slaying Baal): "The brotherhood is no more."