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Baboon Demon render

Baboon Demon render

Baboon Demons are ferocious animals that are often found prowling the jungles of Kurast. The sole exception is the Dune Beast, which is found roaming in the Palace Cellar in the city of Lut Gholein. They are often quick to anger and will attack with great ferocity. The danger of these creatures is not to be underestimated as they are frequently found together in packs. These monsters are fond of running away once their hit points reach critical levels.

Lore

Twisted by the vile powers of Mephisto, these once docile tree dwellers have become rampaging monstrosities that prey on the weak and unwary. Their basic instincts have been heightened as well, increasing their carnivorous tendencies as well as making them attack anything - or anyone - that poses a threat to their dominance of the jungle.

Diablo II

There are four types of Baboon Demon:

  • The Dune Beast is the weakest variant of the Baboon Demon. It is found in the second act, in the lower levels of Jerhyn's palace. They are relatively easy to defeat except in larger, overwhelming numbers. They are the only variant not to call the jungles of Kurast and Kehjistan home.
  • The Jungle hunter is the second variant of Baboon Demon, and is seen throughout the jungles of Kehjistan near the Kurast Docks.
  • The Doom Ape is the third variant of the Baboon Demon and it is found in the deeper jungles of Kehjistan leading up to the city of Kurast. They are seen in the Flayer Jungle, Lower Kurast and sometimes in the Kurast Bazaar.
  • The Temple Guard is the fourth variant of the Baboon Demon. They are seen closer to the Durance of Hate, in the Kurast Bazaar, Upper Kurast, the Kurast Causeway and the city of Travincal. Their power is possibly due to their proximity to Mephisto's corruption.
  • The Night Marauder is fifth and also strongest kind of Baboon Demon. These beasts are found in the three halls of Nihlathak and are somewhat ethereal in form. However as their relative species the Night Marauders are also faint-hearted and usually run away when injured.
NIGHTMARAUDER

Night Marauders getting their skin flayed...

Rock Dweller

Rock Dweller

There is also a sixth variant in the game files that does not appear in-game: the Rock Dweller.

There are no Super Unique Baboon Demons.

Although they are called Demons, in-game all variants are Animals.

Stats

Dune Beast
Dune Beast
Property Normal Nightmare Hell
Type Animal Animal Animal
Act(s) found in 2 2 2
Monster Level 18 47 78
Experience 238 5942 45850
Health points 69–96 810–1215 3629–7258
Damage 1 6–18 19–50 44–115
Attack Rating 1 162 1123 3770
Damage 2 6–18 19–42 44–97
Attack Rating 2 152 1216 4084
Defense 90 726 1680
% to Block 18 18 18
Damage Resist 0 0 33
Magic Resist 0 0 0
Fire Resist 0 0 0
Cold Resist 0 0 50
Lightning Resist 0 0 100
Poison Resist 0 0 25
Drain Effectiveness 100 100 100
Immunities Lightning
Chill Effectiveness 50 40 30
Walk/Run Speed ? ?
Group/Minion Size ? ?
Jungle Hunter
Jungle Hunter
Property Normal Nightmare Hell
Type Animal Animal Animal
Act(s) found in 3 3 3
Monster Level 21 49 79
Experience 320 6804 47345
Health points 83–117 871–1306 3707–7414
Damage 1 7–21 20–53 45–118
Attack Rating 1 197 1166 3816
Damage 2 7–21 20–45 45–100
Attack Rating 2 197 1263 4134
Defense 107 752 1700
% to Block 21 21 21
Damage Resist 0 0 45
Magic Resist 0 0 0
Fire Resist 0 0 0
Cold Resist 0 0 50
Lightning Resist 0 0 105
Poison Resist 0 0 25
Drain Effectiveness 100 100 100
Immunities Lightning
Chill Effectiveness 50 40 30
Walk/Run Speed ? ?
Group/Minion Size ? ?
Doom Ape
Doom Ape
Property Normal Nightmare Hell
Type Animal Animal Animal
Act(s) found in 3 3 3
Monster Level 22 52 80
Experience 348 8256 48840
Health points 89–126 871–1306 3784–7569
Damage 1 7–22 12–55 45–118
Attack Rating 1 207 1231 3861
Damage 2 7–22 12–55 45–118
Attack Rating 2 207 1333 4183
Defense 112 792 1719
% to Block 22 22 22
Damage Resist 0 0 45
Magic Resist 0 0 0
Fire Resist 0 0 0
Cold Resist 0 0 50
Lightning Resist 0 0 105
Poison Resist 0 0 25
Drain Effectiveness 100 100 100
Immunities Lightning
Chill Effectiveness 50 40 30
Walk/Run Speed ? ?
Group/Minion Size ? ?
Temple Guard
Temple Guard
Property Normal Nightmare Hell
Type Animal Animal Animal
Act(s) found in 3 3 3
Monster Level 24 53 81
Experience 425 8751 50334
Health points 100–141 871–1306 3862–7734
Damage 1 8–24 22–57 46–120
Attack Rating 1 223 1252 3907
Damage 2 8–24 22–48 46–102
Attack Rating 2 223 1357 4232
Defense 122 805 1739
% to Block 24 24 24
Damage Resist 0 0 50
Magic Resist 0 0 0
Fire Resist 0 0 0
Cold Resist 0 0 50
Lightning Resist 0 0 110
Poison Resist 0 0 25
Drain Effectiveness 100 100 100
Immunities Lightning
Chill Effectiveness 50 40 30
Walk/Run Speed ? ?
Group/Minion Size ? ?
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