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| Blade Sentinel|
Required Level: 6
Skill Tree: Traps
Active / Passive
Cost: 7 Mana
Cooldown: 2 seconds
Throws a razor sharp blade that flies back and forth between the Assassin and her target.
Damage Type: Physical
This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
- Gives synergy to : None
- Receives synergy from : None
Blade Sentinel is useful for leading enemies down hallways and into them, but it usually isn't strong enough to do any help past Act I Normal.
Additional damage equal to 3/8 of the user's Weapon Damage is added to this skill. Blade sentinel does not trigger % chance to cast on striking nor % chance to cast on attack effects, and does not apply open wounds. It is dependent on attack rating although that's not displayed.
Mana Cost: 7
+3/8 Weapon Damage