Required Level: 12
Skill Tree: Fire Spells
Cost: 11 Mana
Leave a wall of fire in your footsteps.
Damage Type: Fire
Synergies: Warmth, Fire Wall
Using this spell, the Sorceress ignites the very ground she walks upon, leaving behind a blazing wall of flame.
- Receives synergy from:
Blaze is the predecessor to the Sorceress' highest damaging fire-based skill, Fire Wall. Although useful in the early stages of the game, this skill becomes less effective and a little more dangerous to use as enemies become tougher to kill and deal more damage.
Once cast, Blaze creates a wall of fire behind the Sorceress for every step she takes. Most effective in small rooms where enemies will be forced to follow you, as well as situations where a Sorceress needs to escape from pursuing enemies, Blaze is not a very direct offensive move. Not many players choose to specialize in Blaze, but it is not necessarily useless if unlocked early: For example, Andariel can be kited and taken down with this skill due to her negative Fire Resistance and the layout of her chambers.
Note that Blaze, while presumed to be used while moving, cannot be cast on the move, making the Sorceress stop briefly to cast it. Once cast, though, it does not require any actions or Mana expense until it wears off.
Baal displays this spell in the final cinematic of Diablo II.
| Fire Spells — Fire Bolt • Warmth • Inferno • Blaze • Fireball • Fire Wall • Enchant • Meteor • Fire Mastery • Hydra|
Lightning Spells — Charged Bolt • Telekinesis • Static Field • Lightning • Nova • Chain Lightning • Teleport • Thunder Storm • Energy Shield • Lightning Mastery
Cold Spells — Ice Bolt • Frozen Armor • Frost Nova • Ice Blast • Shiver Armor • Glacial Spike • Blizzard • Chilling Armor • Frozen Orb • Cold Mastery