Blood Moor
From Diablo Wiki
| Blood Moor | |
|---|---|
| Act | I |
| Quest(s) | Den of Evil |
| Monster(s) | Quill Rats, Zombies, Fallen |
| Area Level Normal | 1 |
| Area Level Nightmare | 36 |
| Area Level Hell | 67 |
| Waypoint | No |
The Blood Moor is the wilderness area right outside the Rogue Encampment. It is inhabited by Quill Rats, Zombies, and several Fallen. The Blood Moor also contains an entrance to the Den of Evil, and to the Cold Plains.
The zone has a particularly high amount of Shrines. There is a high chance that a house would be placed towards the exit to Cold Plains, which contain a chest inside. The chest drops loot of a quality usually reserve for chests at the end of an optional dungeon, comparing to a regular chest.
The passage between the Blood Moor and the Cold Plains is guarded by Flavie, one of the elite rogue scouts. Upon entering the Cold Plains she warns you about the dangers ahead. She will not let you go to Cold Plains unless you are level 3 or above, and will attack any monsters in her sight.
| Act I Zones |
|---|
| Rogue Encampment • Blood Moor • Den of Evil • Cold Plains • Caves • Burial Grounds • The Crypt • The Mausoleum • Stony Field • Tristram • The Underground Passage • Dark Wood • Black Marsh • Forgotten Tower • The Hole • Tamoe Highlands • The Pit • Monastery Gate • Outer Cloister • Barracks • Jail • Inner Cloister • Cathedral • Catacombs |
