Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.
For the Witch Doctor skill, see Blood Ritual.
Blood Ritual

Cost: 10 Life

Sacrifices Life to regain Mana.

Damage Type: Physical

Blood Ritual was a spell in demo version of Diablo I. In the released game, it was cut.

General InformationEdit

Blood Ritual, when cast, would drain 10 Life from the character (bypassing all forms of protection), but instantly refill Mana.

It used the same sound and cast-animation as Healing.


  • 10 Life per cast (static)
  • Gain Mana: 8 + Spell Level

The spell was cut because, Mana bonus being higher than the health cost, it could be used together with Healing to give a character infinite life and mana when not in combat.

The icon was later reused in Diablo II for the Slow Missiles Amazon Skill.

Diablo I Spells
Class SkillsIdentifyItem RepairRageSearchStaff RechargeTrap Disarm
Page 1FireboltCharged BoltHealingHeal OtherHoly BoltInferno
Page 2Fire WallFlashLightningResurrectStone CurseTelekinesisTown Portal
Page 3Chain LightningElementalFireballFlame WaveGuardianMana ShieldPhasing
Page 4ApocalypseBlood StarBone SpiritGolemTeleportNova
Page 5BerserkFire RingImmolationLightning WallReflectSearchWarp
Scroll and Staff OnlyInfravisionIdentifyJesterMagiMana
CutBlood BoilBlood RitualDoom SerpentsEtherealizeInvisibilityMindmaceSentinel

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.