Bone Spirit is a monster skill employed by Oblivion Knight mages, usually encountered in the Chaos Sanctuary. The Bone Spirit is a homing projectile, identical to the Necromancer's spell of the same name.
Players may be able to dodge the spirit by running around a corner, trapping the spirit and preventing it from homing in on the character's location, or simply by running around in circles until the spirit's existence expires. A warning to those who try the latter method, however; in Normal difficulty, the hero's Stamina can be low enough that multiple Bone Spirits may exhaust him/her, preventing escape. This is less likely for a melee hero, given their ideal Vitality scores at this point in their journey to stop the Prime Evils.
|Monster Skills in Diablo II|
| Damaging Skills |
Fire — Fire Arrow • Fireball • Fire Bolt • Firestorm • Fire Wall • Flame Circle • Flaming Sword • Hydra • Incineration Nova • Inferno • Meteor
Ice — Arctic Blast • Blizzard • Cold Charge • Cold Touch • Freezing Charge • Glacial Spike • Hoarfrost
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Red Lightning Hose • Shocking Hit • Spark Defense
Physical — Blow Dart • Charge • Corpse Cannon • Ground Tentacle • Leap • Leech-life Ball • Quill Dart
Magic — Bone Spirit • Hellish Projectile • Unholy Bolt
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun
Spawning — Bone Prison • Festering Appendages • Lay Egg • Revive • Summon Minion
Self-effect — Bone Armor • Burrow • Fly • Frenzy • Heal • Teleport • Vile Effigy