Fandom

Diablo Wiki

Bosses

8,548pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Bosses is an all-encompassing word that is often used to describe any overpowered single enemies who must be killed to progress in game, and cannot be avoided, but most of the time Act Bosses are meant by Bosses. Unique Monsters and Super Uniques are also often included. 

Main article: Act Boss

Boss Fight is usually set in a specific location, with limited space to kite them. Often it will be very hard, if not impossible, to use a Town Portal, so preparation is advised. In Diablo III, every Boss fight takes place in an isolated chamber, and once it has started, there is no escape: the combat will not end until either side prevails. No mercy, no escape. Death or glory. Even to start a Boss Fight, all players in a group must click the "Yes" button. However, Rift Guardian bosses are spawned in usual locations, and it is possible (nobody said "easy") to escape the battle with them.

In addition to Act Bosses, the following enemies are included into Boss category:

All Bosses are characterized by their massive amounts of Life, many unique abilities they do not hesitate to use in combat (some of them capable of one-shot killing a hero, but usually boss skills are predictable and can be avoided), as well as increased damage. Many bosses are also assisted by hordes of minions, and may summon more at will.

Bosses are either highly resistant or immune to Crowd Control effects, and in the first two games, also had significant resistances to damage.

Overall, boss fights are focused on player skill rather than raw damage per second and damage control, so players need to put all their effort into fight (unless, of course, they are way too overpowered for that boss and difficulty).

All bosses in Diablo II count as Super Unique Monsters, and all bosses in Diablo I and Diablo III are Unique Monsters, indicated by the color of their names.

See AlsoEdit

Also on Fandom

Random Wiki