Diablo Wiki
Advertisement

Bounties are a gameplay feature of Diablo III: Reaper of Souls that is available in the game's Adventure Mode. They are a randomized objective system.[1] They are marked on the waypoint map by yellow exclamation marks. Upon starting an Adventure Mode session, there are 25 bounties —five for each act.[2]

When a player chooses a bounty on the map, it doesn't tell them what the rewards will be. The usual rewards are gold, experience, Blood Shards and Nephalem Rift Keystone Fragments. Note that the first Bounty of each Act awards neither Blood Shards nor Keystone Fragments upon completion (to prevent easy exit-login farming). On Expert difficulty and higher, bounties award twice as many Blood Shards. Horadric Caches are rewarded for completing all five bounties of an act.[3]

Types of Bounties

There are four types of bounties—kill a boss, kill a super unique monster, complete an event, and fully clear a dungeon. Only one Bounty per zone is allowed in a single game. When close enough to the objective (exact distance depends on the zone size), the target is highlighted on the map.[4]

Kill a Boss

This is a standard fight with one of the main bosses of each Act. However, all teleports located right before the bosses are disabled, so that the player always needs to get through at least one zone. The only exception is Zoltun Kulle, as there is no combat zone before the Soulstone Chamber.

Kill a Super Unique

One Super-Unique monster in the zone is nominated a target (does not prevent other Super-Uniques from spawning in the same zone). In addition to that monster, player must also kill a number of other enemies in the same zone, the amount varying depending on the zone size (25 to 150). If too many enemies are killed while the target is still alive, location of the Super-Unique is highlighted on the map regardless of distance.

Event

The player must successfully complete a specific event. These include scripted events, cursed chests and shrines. Bonus objectives have no effect on Bounty reward.

Clear a Dungeon

The player must kill all enemies (except resurrected and summoned foes) in the dungeon, the most bottom level only in case of multi-tiered dungeon. When 5 or less enemies remain, they are highlighted on the map. Only small dungeons with no more than 100 enemies can roll for this type of Bounties.

List of Bounties

Act I

 Bosses/Super Uniques

 Dungeons

 Events

Act II

Bosses/Super Uniques

 Dungeons

 Events

Act III

 Bosses/Super Uniques

Dungeons

Events

Act IV

Bosses/Super Uniques

Dungeons

  • Clear the Hell Rift

Events

  • Break the curse on The Cursed Chapel
  • Cleanse The Cursed Dais

Act V

Bosses/Super Uniques

Dungeons

Events

References

  1. 2013-11-09, BlizzCon 2013 – Diablo III: Reaper of Souls – FAQ. Blizzplanet, accessed on 2013-12-20
  2. 2013-12-01, BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript. Blizzplanet, accessed on 2014-01-04
  3. 2013-12-05, Diablo III: Reaper of Souls – Bounty: Rewards Change. Blizzplanet, accessed on 2014-01-20
  4. 2013-12-01, BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript. Blizzplanet, accessed on 2014-01-04
Advertisement