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Charged Bolt (Diablo II)

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For similar spells, see Charged Bolt.
Charged Bolt
ChargedBolt

Class: Sorceress
Required Level: 1
Skill Tree: Lightning Spells
Active
Cost: 3 Mana

Fires multiple jumping bolts of electricity that seek their targets.

Damage Type: Lightning
Synergies: Lightning
ChargedBolts

Charged Bolt is a Sorceress Skill in Diablo II.

LoreEdit

By charging the ions in the air surrounding her, the Sorceress discharges bursts of electrical energy. These missiles flit about randomly, chasing down her opponents and shocking them to the core.

General InformationEdit

SynergiesEdit

  • Gives synergy to:
Lightning: +8% Lightning damage per level
Chain Lightning: +4% Lightning damage per level
  • Receives synergy from:
Lightning: +6% Lightning damage per level

Charged Bolt is one of the first spells that the Sorceress can learn. Whilst Fire Bolt deals the highest individual damage, and Ice Bolt slows enemies, Charged Bolt more effectively deals with large groups as it gains an additional bolt for each level. It may seem difficult to aim at first (when there is only three bolts shot on an erratic path) but with greater levels more and more enemies can be hit, and many enemies can be hit more than once.

Although its damage may seem very small, with synergies such as Lightning and Lightning Mastery, as well as the sheer number of bolts fired, Charged Bolt can deal respectable damage even in the later game.

Skill ProgressionEdit

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 3 3.54 4.5 5 5.5 6 6.57 7.5 8
Damage 2–4 2–4 3–5 3–5 4–6 4–6 5–7 5–7 6–8 6–8 7–9
Number of Bolts 345678910111213
Level 12 13 14 15 16 17 18 19 20
Mana Cost 8.5 9 9.5 10 10.5 11 11.5 12 12
Damage 7–9 8–10 8–10 9–11 9–11 10–12 11–13 12–14 13–15
Number of Bolts 141516171819202122

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