The Classes are personifications of the player as seen in the game world. Each class is unique in the sense that they have unique graphics, skills and voices.
In Diablo I, each class had much more in common than in subsequent games. They only had one unique skill each but provided many differences in graphics, attribute distribution, and voice-overs.
- Warrior - The staple melee fighter had the maximum strength out of the three and could repair his own items.
- Rogue - The fast and deadly fighter from afar, she could lay siege to her enemies from range and also disarm traps in the labyrinth.
- Sorcerer - The run-of-the-mill magic user was the perfect candidate to learn all the spells in the game, with maximum magic and the ability to recharge his staves.
In Diablo: Hellfire, only one class was added, the Monk. But soon, two more unfinished classes were found in the game files. As such only the Monk's official artwork can be seen here.
- Monk - The master of hand-to-hand combat, and has the ability to see things that were out of reach or too well blended in with the environment.
- Barbarian - A more powerful version of the Warrior, he lost whatever magical ability he had to excel in all kinds of physical weapons.
- Bard - A very unknown class compared to the Barbarian.
Note: The Barbarian and the Bard are test classes. They are only made available by editing certain game files.
It was originally intended that Diablo only have a single class (represented by the warrior), where players could distribute attributes to their liking and thus take the character in whatever direction they wanted. The division of the character into the warrior, rogue, and sorcerer archeatypes occurred late during development.
In Diablo II, each class was made unique complete with unique skillsets for each class as well as many new gameplay options.
- Amazon - Skilled with the spear, and bow, she is a very versatile fighter.
- Barbarian - He is unequaled in close-quarters combat, and mastery of weapons.
- Necromancer - Summoning undead minions and cursing his enemies are his specialties.
- Paladin - He is a natural party leader, Holy man, and Blessed Warrior.
- Sorceress - She has mastered the Elemental Magics -- Fire, Lightning, and Ice.
Diablo II: Lord of DestructionEdit
- Assassin - Schooled in the martial arts, her mind and body are deadly weapons.
- Druid - Commanding the forces of nature, he summons wild beasts and raging storms to his side.
During development of the game, it was originally intended that its classes be archeatypes that boiled down to the roles of fighter, rogue, and spell caster, based on a sub-class principle. The rogue would branch out into sisters (of the Sightless Eye order) and hunters/rangers, the fighter into a templar/paladin or berserker, and the spell caster into the sorceress or necromancer. Blizzard North decided against the idea because multiple genders would mean animating a total of 10 models, that, combined with the game's component system, would make the task too large to undertake.
Diablo III has five different classes like its predecessor. All five classes can be played as male or female characters.
- Barbarian - Brute force makes a successful return, the Barbarian devastates foes with mighty power, man and woman alike.
- Witch Doctor - Deemed the successor of the Necromancer. The Witch Doctor uses death, disease, curses and undead minions to swarm his would be opponents and drain their health and inflict impeding statuses on them.
- Wizard - Manipulating the primal forces of the storm, arcane and even time itself, the Wizard is not afraid to destroy all in the path to victory. Successor of the Sorceress and Sorcerer.
- Monk - A religious warrior of the light, they are masters of the martial arts and speed.
- Demon Hunter - Can equip crossbows and launch explosives with a focus mainly on ranged combat.
Diablo III: Reaper of SoulsEdit
Diablo III: Reaper of Souls adds a new class called the Crusader.
- Crusader - A middle-ranged melee class with a combat style centered around shields, flails, and spells.
- Archivist - A fake class that was a 2009 April Fool's joke by Blizzard but makes an appearance as a unique monster in the full game.
For Diablo III, the designers intended that each class correspond to a classical fantasy archetype.
- ↑ 1.0 1.1 2012-10-12, Diablo Was to be Classless, Diablo II Almost Recieved a Second Expansion. GameBanshee, accessed on 2013-09-10
- ↑ 2013-12-05, BlizzCon 2013 – Diablo III: Gameplay Systems + Crusader Panel Transcript. Blizzplanet, accessed on 2014-02-22