|Cloak of Shadows|
|Hides the Assassin, allowing her to attack with greater accuracy.|
|Skill Tree||Shadow Disciplines|
- Active Effect: Cloaks the Assassin in shadows, hiding her from view and allowing her to sneak past enemies and attack with greater accuracy.
- Required Level: 12
- Prerequisites: Psychic Hammer
- Gives synergy to: None
- Receives synergy from: None
Cloak of Shadows causes the sky to become dark. If the sky suddenly becomes dark, possibly an Assassin is nearby using this skill. In addition to the darkness, enemy Defense is reduced. This is a handy skill that almost all Assassins will want to take advantage of.
This skill is extremely useful. When cast, many skills of some monsters are blocked: archers cannot fire (except champion and unique ones), Sand maggots cannot lay eggs, Unravelers cannot use their poison breath, Venom lords cannot use their Inferno attack etc. Most monsters stop moving when you cast Cloak of shadows until you get close to them. Once you attack them, they can use their skills again.
Moving through the darkness, unseen by her foes, the enshrouded Assassin can steal past opponents or ambush her unsuspecting victims with devastating attacks.
Mana Cost: 13
Range: 20 yards
| Martial Arts — Tiger Strike • Dragon Talon • Fists of Fire • Dragon Claw • Cobra Strike • Claws of Thunder • Dragon Tail • Blades of Ice • Dragon Flight • Phoenix Strike|
Shadow Disciplines — Claw Mastery • Psychic Hammer • Burst of Speed • Weapon Block • Cloak of Shadows • Fade • Shadow Warrior • Mind Blast • Venom • Shadow Master
Traps — Fire Blast • Shock Web • Blade Sentinel • Charged Bolt Sentry • Wake of Fire • Blade Fury • Lightning Sentry • Wake of Inferno • Death Sentry • Blade Shield