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Conjured Health

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This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

Conjured Health was a Wizard passive skill in early versions of Diablo III beta.

It would increase total health by X% and the health of conjured images by Y%.

Blur and Similacrum (Mirror Image skill rune) are the closest equivalents to this skill in the released game.

Wizard Skills
Storm SkillsCharged BoltThunderstruckEmpowered MagicLightning SpeedStorm ArmorFrost NovaDeep FreezePower ArmorStatic ChargeElectrocuteRay of FrostLethal EnergyImproved Charged BoltStatic ResidueBlizzardStorm PowerEpic StormsShattering IceTornado

Arcane SkillsMagic MissileArcane PowerEfficient MagicsPenetrating SpellsDisintegrateWave of ForceArcane ArmorArcane WeaknessArcane SpeedArcane OrbSlow TimeArcane DistortionMana RecoveryImproved Magic MissileTemporal ArmorTeleportGreater ManaMana BurstRunic Might

Conjuring SkillsSpectral BladeSpell SpeedWeapon MasteryDamage ResistanceStone SkinMirror ImageConjured ArmorConjured HealthDuplicate ConjuringMeteor StormAcid CloudConjured PowerConjured DurationImproved Spectral BladeHydraMagic WeaponMagical ImpactSlowing StrikesArmor Piercing

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