This is about the weapon type Crossbows. For the individual weapon, see Crossbow.
"A tightly drawn crossbow can punch a bolt through hides or armor at long range. Crossbows are generally the slowest bow-type weapons thanks to their involved reloading, but their high kill chance more than makes up for their speed."— Game Guide(src)
Crossbows are two-handed Ranged Weapons, mainly used by Amazons in Diablo II and Demon Hunters in Diablo III. Their main difference from Bows is that Crossbows generally fire with greater Damage, but require more time to be loaded.
|QL||Name||Damage||Speed||Max sockets||Str req||Dex req||Lv req|
|Class||Base attack frames||Base attacks per second|
Crossbows are two-handed Missile Weapons in Diablo II. Crossbows use up Bolts to fire (as opposed to Bows using up Arrows). If the player has no bolts in their inventory, they will be unable to use the crossbow until they acquire more.
Like Bows, Crossbows are compatible with Amazon Bow and Crossbow Skills, magic and rare Crossbows can have Amazon skill prefixes and Dexterity suffixes, and Crossbow damage scales with the wielder's Dexterity, with each point of Dexterity equivalent to 1% enhanced damage. Unlike Bows, Rogue Hirelings cannot equip Crossbows.
There are no set Crossbows.
Crossbow rune wordsEdit
The maximum number of sockets possible in a Crossbow is 6.
In the expansion, the following Weapon Rune Words function in nonmagic Crossbows with exactly the specified number of sockets:
In Diablo III, ranged weapons do not need any ammunition, so the only difference between Bows and Crossbows is the damage/firing speed combination. All ranged classes save Necromancers may use crossbows, but only Demon Hunters may have any real use for those, as Crossbows suffice for using many of their skills. The crossbow may also be a good choice for the Scoundrel follower.
Crossbows may not be transmogrified into any other item type.