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Class: Necromancer
Required Level: 24
Skill Tree: Curses
Requires: Amplify Damage, Weaken, Terror
Cost: 11 Mana

A crippling curse that halves enemy units' speed, damage and physical resistances.

Damage Type: Magic
Other Stats: Only one Curse may be active on a target at a time

Decrepify is a Necromancer skill in Diablo II.


This curse gives the victim a glimpse of his own mortality, briefly aging the victim. Imagining itself with an infirm body of advanced age, the afflicted believes it is no longer capable of youthful exertions.

General InformationEdit


  • Gives synergy to: None
  • Receives synergy from: None

Decrepify combines the effects of Amplify Damage and Weaken, and also slows opponents as though they were chilled. Damage, speed, and physical resistance are all reduced by 50%.

Decrepify can therefore decrease the damage output of enemies by slowing their attack (although it does not slow the actual speed of their projectiles). Its effects, however, are independent of cold damage and Slows Target equipment; any combination of the three can stack and slow enemies to a very slow crawl. Amplify Damage is still better for damage-dealing purposes as its reduction to enemy physical resist is higher.

The Reaper's Toll polearm has a high chance of casting this spell upon attacking. The Executioner's Justice causes Decrepify to be cast whenever it is used to kill a target.

Skill ProgressionEdit

Mana Cost: 11
Radius: 4 yards

Level 1 2 3 4 5 6 7 8 9 10 11
Duration 4s 4.6s 5.2s 5.8s 6.4s 7s 7.6s 8.2s 8.8s 9.4s 10s
Level 12 13 14 15 16 17 18 19 20
Duration 10.6s 11.2s 11.8s 12.4s 13s 13.6s 14.2s 14.8s 15.4s

Diablo IIIEdit

While a class that can make use of curses does not exist, Decrepify does somewhat return in Diablo III. It is reworked, however, starting with its name; it is now named Curse of Mud instead. The curse is used only by an Enslaved Nightmare, but it inflicts a high movement speed debuff on the victim.

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