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Dim Vision

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Dim Vision

Class: Necromancer
Required Level: 6
Skill Tree: Curses
Cost: 9 Mana

Decreases radius of vision.

Damage Type: Magic
Other Stats: Only one Curse may be active on a target at a time

Dim Vision is a Necromancer skill in Diablo II.


  • Gives synergy to: None
  • Receives synergy from: None


This Curse allows the Necromancer to lower their targets' vision and detection range. While it may sound completely useless (and in most situations, especially in groups, is even harmful, as enemy can only be under one Curse at a time), in certain situations, one may actually benefit from it.

Casting this curse by itself does not alert enemies to Necromancer's presence, and allows either sneaking past a group of foes, or putting yourself in a better position to attack.

This will also prevent some monsters from using special abilities; Blood Lords cannot cast Frenzy, for example. (Similarly, Vile Mothers cannot create spawns, Frozen Horrors cannot cast Arctic Blast, etc.).

The skill is particularly useful against masses of ranged attackers and Willowisps, as many players have difficulty with their lightning attacks. General rule is that a foe affected by Dim Vision will have the effective range of their ranged attacks grealty reduced.

This does not work on Super Uniques, Bosses or Oblivion Knights.


Damning an enemy to the darkness of their own evil, this curse surrounds the afflicted in a sphere of perfect darkness and silence, blinding them. This allows a Necromancer and his party to slip by unnoticed or maneuver close for a more effective attack.

Skill ProgressionEdit

Mana Cost: 9

Level 1 2 3 4 5 6 7 8 9 10 11
Radius (yards) 2.6 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3
Duration 7s 9s 11s 13s 15s 17s 19s 21s 23s 25s 27s
Level 12 13 14 15 16 17 18 19 20 25
Radius (yards) 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 18.6
Duration 29s 31s 33s 35s 37s 39s 41s 43s 45s 55s

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