| Dim Vision|
Required Level: 6
Skill Tree: Curses
Cost: 9 Mana
Decreases radius of vision.
Damage Type: Magic
Other Stats: Only one Curse may be active on a target at a time
- Gives synergy to: None
- Receives synergy from: None
This Curse allows the Necromancer to lower their targets' vision and detection range. While it may sound completely useless (and in most situations, especially in groups, is even harmful, as enemy can only be under one Curse at a time), in certain situations, one may actually benefit from it.
Casting this curse by itself does not alert enemies to Necromancer's presence, and allows either sneaking past a group of foes, or putting yourself in a better position to attack.
This will also prevent some monsters from using special abilities; Blood Lords cannot cast Frenzy, for example. (Similarly, Vile Mothers cannot create spawns, Frozen Horrors cannot cast Arctic Blast, etc.).
The skill is particularly useful against masses of ranged attackers and Willowisps, as many players have difficulty with their lightning attacks. General rule is that a foe affected by Dim Vision will have the effective range of their ranged attacks grealty reduced.
Damning an enemy to the darkness of their own evil, this curse surrounds the afflicted in a sphere of perfect darkness and silence, blinding them. This allows a Necromancer and his party to slip by unnoticed or maneuver close for a more effective attack.
Mana Cost: 9