Dragon Flight
Talk0this wiki
| Dragon Flight | |
|---|---|
| Teleports to an enemy and kicks it. | |
| Class | Assassin |
| Skill Tree | Martial Arts |
| Level | 24 |
| Prerequisites | Dragon Talon, Dragon Claw, Dragon Tail |
| Damage Type | Physical |
| Mana Cost | 15 |
| Other Stats | Finishing Move |
| Synergies | None |
- Active Effect: Teleports you to any enemy and kicks it.
- Required Level: 24
- Prerequisites: Dragon Talon, Dragon Claw, Dragon Tail
- Gives synergy to: None
- Receives synergy from: None
Usage
Edit
Finishing Move: This ability is a Finishing Move. You gain all the benefits listed below plus any bonus you may have from Charge-up Skills. These bonuses are dependant on the amount of charges you have, and from what skill each of those charges came from. You can mix and match charges, for example:
You attack a target twice with a level 13 Tiger Strike gaining two charges, using a Finishing Move now will give you +680% Damage. If you instead attack an enemy with a level 11 Cobra Strike gaining 1 more charge, then attack with a Finishing Move you will now gain +680% damage and 90% life stealing. You charge up all your charge-up skills but the charges will be gone after a short period if you don't use them up. So you can gain 3 charge of every skill you have time for, but it is not recommended to wait for long with their release.
Dragon Flight will teleport you and your minions to the monster you clicked. It requires a clear line of sight; in other words, trees, walls and other obstacles will omit a Dragon Flight beyond it. Use Dragon Flight to quickly bypass rivers or to teleport you out of danger when surrounded.
History
Edit
After years of disciplined physical conditioning, an Assassin can develop the ability to move faster than the eye can follow in one quick burst. Using this skill, she lunges at her target and delivers a devastating kick.
Skill Progression
Edit
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bonus Attack | 100% | 120% | 140% | 160% | 180% | 200% | 220% | 240% | 260% | 280% | 300% |
| Kick Damage | 100% | 125% | 150% | 175% | 200% | 225% | 250% | 275% | 300% | 325% | 350% |
| Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
|---|---|---|---|---|---|---|---|---|---|---|
| Bonus Attack | 320% | 340% | 360% | 380% | 400% | 420% | 440% | 460% | 480% | 580% |
| Kick Damage | 375% | 400% | 425% | 450% | 475% | 500% | 525% | 550% | 575% | 700% |
| Assassin Skills |
|---|
| Martial Arts — Tiger Strike • Dragon Talon • Fists of Fire • Dragon Claw • Cobra Strike • Claws of Thunder • Dragon Tail • Blades of Ice • Dragon Flight • Phoenix Strike Shadow Disciplines — Claw Mastery • Psychic Hammer • Burst of Speed • Weapon Block • Cloak of Shadows • Fade • Shadow Warrior • Mind Blast • Venom • Shadow Master Traps — Fire Blast • Shock Web • Blade Sentinel • Charged Bolt Sentry • Wake of Fire • Blade Fury • Lightning Sentry • Wake of Inferno • Death Sentry • Blade Shield |