Entangling Shot Class: Demon Hunter Required Level: 3 Skill Category: Primary Active Generate: 4 Hatred Imbue an arrow with shadow energy that deals 200% damage as Physical to the primary enemy and entangles up to 2 enemies, slowing their movement by 60% for 2 seconds. When Entangling Shot hits an enemy, the Slow effect on all entangled enemies is refreshed. Damage Type: Physical Other Stats: Requires Ranged Weapon |
Entangling Shot is a Demon Hunter skill in Diablo III. Compared to Hungering Arrow, it deals more damage, to one target only, but may slow the victim down.
In-game
Instead of a normal arrow, it releases a bladed chain that hits for Physical damage. The target and one other random enemy within 10 yards will be slowed down by 60% for 2 seconds, but the second target will suffer no damage. Hitting any enemy with Entangling Shot will refresh the duration of slowdown on all other entangled enemies.
Generates Hatred even if it does not hit anything (but only once per shot).
Runes:
- Chain Gang: slows up to 4 enemies (primary target + three others).
- Shock Collar: damage type changes to Lightning, all tangled enemies take 40% Lightning damage per second.
- Heavy Burden: damage type changes to Cold. Slow duration increases to 4 seconds.
- Justice is Served: damage type changes to Fire. Hatred generation increases to 7.
- Bounty Hunter: slow amount increases to 80%.
Non-rune enhancements:
- Hunter's Wrath (Legendary Belt): increases Attack Speed of the skill by 30% and damage by 45-60%.
- Wraps of Clarity (Legendary Bracers): each cast reduces damage taken by 30-35% for 5 seconds.
- Buriza-Do Kyanon (Legendary Crossbow): each shot will pierce 1-2 times for full effect.
- Odyssey's End (Legendary Bow): enemies slowed by Entangling Shot take 20-25% more damage from all attacks.
- Depth Diggers (Legendary Pants): damage increases by 80-100%.
- Simplicity's Strength (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for 4% of maximum Life per hit (rank 25 bonus).
- Boyarsky's Chip (Legendary Gem): Taunts the first enemy hit for 2 seconds (rank 25 bonus).
- Embodiment of the Marauder Set (Set Bonus for 6 items): for every active Sentry, damage of Entangling Shot increases by +1200%.
- Unhallowed Essence Set (Set Bonus for 2 items): generates 2 additional Hatred and 1 Discipline per cast.
- Unhallowed Essence Set (Set Bonus for 6 items): deals +40% increased damage per point of Discipline the Demon Hunter currently has.
Passives
- Night Stalker: increases Hatred generation by 4.
Primary Skills
Hungering Arrow • Entangling Shot • Bolas • Evasive Fire • Grenade
Secondary Skills
Impale • Rapid Fire • Chakram • Elemental Arrow
Defensive Skills
Caltrops • Smoke Screen • Shadow Power
Hunting
Vault • Preparation • Companion • Marked for Death
Devices
Fan of Knives • Spike Trap • Sentry • Vengeance
Archery
Strafe • Multishot • Cluster Arrow • Rain of Vengeance
Passive Skills
Thrill of the Hunt • Tactical Advantage • Blood Vengeance • Steady Aim • Cull the Weak • Night Stalker
Brooding • Hot Pursuit • Archery • Numbing Traps • Perfectionist • Custom Engineering
Grenadier • Sharpshooter • Ballistics • Leech • Ambush • Awareness • Single Out