Fandom

Diablo Wiki

Equilibrium

8,548pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Equilibrium is a suffix that can appear on Magic and Rare Items. It provides a moderate increase to Hit Recovery.

It doesn't start spawning on items until Item Level 9.

This will allow you to recover from being stunned much faster when hit by a Monster. This is especially useful for characters that do a lot of melee fighting or that cannot afford to be stunned for very long.

Faster Hit Recovery items can stack.

StatsEdit

Equilibrium
17% Faster Hit Recovery

Can appear on: Magic Items, Rare Items
Is available on: Belts, Body Armor, Shields

Items
+ Weapon Speed — ReadinessAlacritySwiftnessQuickness
- Cast Time — ApprenticeMagus
Faster Hit Recovery — BalanceEquilibriumStability
Faster Walk/Run — PacingHasteSpeedTransportationAcceleration
Jewels
+ Weapon Speed — Fervor
Faster Hit Recovery — Truth
Charms
Faster Hit Recovery — Balance
Faster Walk/Run — Inertia

Also on Fandom

Random Wiki