Unlike their lower Fallen warriors, Shamans are not cowardly and do not run away if one of their own are killed and can be easily noticed by their slightly larger size, deeper voice, larger horns and long, flag-adorned staff. It is wise to dispatch the Shaman before attacking their Fallen underlings, otherwise they will simply revive any that are slain. However, the Shaman cannot resurrect Fallen that are not of his breed; so a Carver Shaman cannot revive a Fallen One. They attack by sending fireballs from their staffs and in close-combat, resort to using a knife; their fireballs are slow-moving, however, and easy to dodge. Defensively, they are slightly tougher than Fallen warriors, though they are still fairly easy to kill. There are four other variations of Fallen Shamans, one for each type of Fallen One: Carver Shamans, Devilkin Shamans, Dark Shamans, and Warped Shamans.
Stats
Fallen Shaman
Property
Normal
Nightmare
Hell
Type
Demon
Demon
Demon
Act(s) found in
1
1
1
Monster Level
2
36
68
Experience
32
3852
42138
Health points
5–9
288–472
1743–3804
Damage 1
1–3
13–27
35–70
Attack Rating 1
12
774
2900
Damage 2
1–3
13–27
35–70
Attack Rating 2
12
774
2900
Defense
10
396
1014
% to Block
4
4
4
Damage Resist
0
0
15
Magic Resist
0
0
0
Fire Resist
25
50
100
Cold Resist
0
0
0
Lightning Resist
0
0
0
Poison Resist
0
0
0
Drain Effectiveness
100
85
66
Immunities
—
—
Fire
Chill Effectiveness
50
40
33
Walk/Run Speed
?
?
Group/Minion Size
?
?
Carver Shaman
Property
Normal
Nightmare
Hell
Type
Demon
Demon
Demon
Act(s) found in
1
1
1
Monster Level
6
38
69
Experience
64
4408
44176
Health points
12–20
326–533
1791–3907
Damage 1
2–6
14–28
36–72
Attack Rating 1
41
812
2900
Damage 2
2–6
14–28
36–72
Attack Rating 2
41
812
2900
Defense
30
414
1027
% to Block
10
7
7
Damage Resist
0
0
15
Magic Resist
0
0
0
Fire Resist
30
60
105
Cold Resist
0
0
0
Lightning Resist
0
0
0
Poison Resist
0
0
0
Drain Effectiveness
100
75
66
Immunities
—
—
Fire
Chill Effectiveness
50
40
33
Walk/Run Speed
?
?
Group/Minion Size
?
?
Devilkin Shaman
Property
Normal
Nightmare
Hell
Type
Demon
Demon
Demon
Act(s) found in
1
1
1
Monster Level
9
40
70
Experience
89
5047
46215
Health points
20–34
363–594
1838–4011
Damage 1
3–8
14–29
36–72
Attack Rating 1
74
850
2979
Damage 2
3–8
15–29
36–72
Attack Rating 2
74
850
2979
Defense
45
432
1040
% to Block
10
10
10
Damage Resist
0
0
15
Magic Resist
0
0
0
Fire Resist
35
70
110
Cold Resist
0
0
0
Lightning Resist
0
0
0
Poison Resist
0
0
0
Drain Effectiveness
100
75
66
Immunities
—
—
Fire
Chill Effectiveness
50
40
33
Walk/Run Speed
?
?
Group/Minion Size
?
?
Dark Shaman
Property
Normal
Nightmare
Hell
Type
Demon
Demon
Demon
Act(s) found in
1
1
1
Monster Level
11
42
72
Experience
105
5778
50292
Health points
24–39
400–656
1933–4218
Damage 1
4–9
15–31
36–72
Attack Rating 1
92
888
3059
Damage 2
4–9
15–31
36–72
Attack Rating 2
92
888
3059
Defense
55
450
1066
% to Block
12
12
12
Damage Resist
0
0
15
Magic Resist
0
0
0
Fire Resist
40
80
115
Cold Resist
0
0
0
Lightning Resist
0
0
0
Poison Resist
0
0
0
Drain Effectiveness
100
85
66
Immunities
—
—
Fire
Chill Effectiveness
50
40
33
Walk/Run Speed
?
?
Group/Minion Size
?
?
Warped Shaman
Property
Normal
Nightmare
Hell
Type
Demon
Demon
Demon
Act(s) found in
3,5
5
5
Monster Level
40
55
83
Experience
1621
13413
72715
Health points
139–230
645–1055
2455–5356
Damage 1
13–30
20–40
42–84
Attack Rating 1
389
1134
3498
Damage 2
13–30
20–40
42–84
Attack Rating 2
389
1134
3498
Defense
201
567
1212
% to Block
39
39
39
Damage Resist
0
0
25
Magic Resist
20
50
50
Fire Resist
70
100
120
Cold Resist
0
0
0
Lightning Resist
0
0
0
Poison Resist
0
0
0
Drain Effectiveness
0
0
0
Immunities
—
Fire
Fire
Chill Effectiveness
50
40
33
Walk/Run Speed
?
?
Group/Minion Size
?
?
In Hell mode Fallen Shamans are immune to Fire. Warped Shamans are also immune to Fire in Nightmare.