Festering Appendages are a type of summoned monster that are associated with Baal, the Lord of Destruction.
In game[]
Diablo II[]
Festering Appendages appear as tendrils which spring from the ground to attack players. Each appendage has three fingers that can strike at players as they run towards Baal. Baal summons them during the final confrontation within The Worldstone Chamber. They will disappear after a set amount of time, but are usually hard to kill since they quickly vanish into the ground, though at times, they can be shattered using cold attacks such as Hurricane. Contrary to popular belief, they do not firmly root to the ground and players can knockback them.
There are five variations of them, and Baal spawns two different types depending on difficulty. The fifth variation is unused.
Stats[]
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Demon | Demon | Demon |
Act(s) found in | 5 | — | — |
Monster Level | 34 | 67 | 87 |
Experience | — | — | — |
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 44 | 44 | 44 |
Damage Resist | 0 | 0 | 25 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 25 |
Cold Resist | 0 | 0 | 110 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 33 |
Walk/Run Speed | — | — | |
Group/Minion Size | 2 | — |
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Demon | Demon | Demon |
Act(s) found in | 5 | 5 | — |
Monster Level | 35 | 67 | 87 |
Experience | — | — | — |
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 46 | 46 | 46 |
Damage Resist | 0 | 0 | 25 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 25 |
Cold Resist | 0 | 0 | 115 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 33 |
Walk/Run Speed | — | — | |
Group/Minion Size | 2 | — |
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Demon | Demon | Demon |
Act(s) found in | — | 5 | 5 |
Monster Level | 36 | 67 | 87 |
Experience | — | — | — |
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 47 | 47 | 47 |
Damage Resist | 0 | 0 | 25 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 25 |
Cold Resist | 0 | 0 | 120 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 33 |
Walk/Run Speed | — | — | |
Group/Minion Size | 2 | — |
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Demon | Demon | Demon |
Act(s) found in | — | — | 5 |
Monster Level | 37 | 67 | 87 |
Experience | — | — | — |
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 48 | 48 | 48 |
Damage Resist | 0 | 0 | 25 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 25 |
Cold Resist | 0 | 0 | 125 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 33 |
Walk/Run Speed | — | — | |
Group/Minion Size | 2 | — |
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Demon | Demon | Demon |
Act(s) found in | 5 | 5 | 5 |
Monster Level | 42 | 67 | 87 |
Experience | — | — | — |
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 50 | 50 | 50 |
Damage Resist | 0 | 0 | 25 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 25 |
Cold Resist | 0 | 0 | 130 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 0 | 0 | 0 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 33 |
Walk/Run Speed | — | — | |
Group/Minion Size | 2 | — |
Diablo Immortal[]
Festering Appendages appear in Diablo Immortal. They are briefly encountered in Deckard Cain's workshop, and are summoned by Baal in his boss confrontation. They function identically to their form in Lord of Destruction.
Damaging Skills
Fire — Fire Arrow • Fireball • Fire Bolt • Fire Hit • Firestorm • Fire Wall • Flame Circle • Hydra • Incineration Nova • Inferno • Meteor
Ice — Arctic Blast • Blizzard • Cold Touch • Fire Hit (Cold) • Freezing Charge • Glacial Spike • Hoarfrost
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Red Lightning Hose • Shocking Hit • Spark Defense
Physical — Blow Dart • Charge • Corpse Cannon • Destructive Strike • Ground Tentacle • Leap • Leech-life Ball • Quill Dart • Slam
Magic — Bone Spirit • Hellish Projectile • Unholy Bolt
Non-damaging Skills
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun
Spawning — Bone Prison • Festering Appendages • Lay Egg • Revive • Summon Minion
Self-effect — Bone Armor • Burrow • Fly • Frenzy • Heal • Teleport • Vile Effigy