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Fists of Fire
Firefist-bt

Class: Assassin
Required Level: 6
Skill Tree: Martial Arts
Active
Cost: 2 Mana

A fire attack that deals more damage with each charge.

Damage Type: Fire
Synergies: Phoenix Strike, Claw Mastery
Other Stats: Charge-up Skill; Requires a Claw-class weapon
FoFAssassin

Fists of Fire is an Assassin Skill in Diablo II.

Lore[]

Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.

General Information[]

Synergies[]

Fists of Fire 3

Fists of Fire charge graphics

This ability is a Charge-up Skill. If just one charge is released, it deals fire damage in a small radius. If two charges are released, it deals an explosion in a larger radius. Releasing three charges causes an explosion and a patch of flame, similar to Amazon's Immolation Arrow skill, except at close range.

Fists of Fire converts a portion of the user's physical damage into fire damage. The fire damage cannot exceed 100% of the physical damage. Against individual monsters with equal resistances in both types of damage, this skill is of little use. However, its area of effect potential makes it useful against groups of monsters. At level 34 or higher, this skill converts all physical damage to fire damage, which can be problematic when using it in conjunction with Cobra Strike: the latter skill only leeches life and mana based on physical damage dealt.

Fists of Fire it a valuable synergy for Phoenix Strike's first charge, and can be used in conjunction with Phoenix Strike.

The fire radius value displayed in skill infobox is invalid in D2R (at least up to v2.7) because it can be verified as being still actually 2.6(6) yards in-game (as displayed in base Diablo 2) and not 4 (as shown in D2R). The value "4" provided in par1 is given in game units (and still processed as such), which are assumed to be 2/3 yard each, but this was not rewritten in SkillDesc.txt after strings were migrated to new funcs for D2R. Surprisingly, Blades of Ice had the value recalculated properly as par1*2/3 using desc func 36 in D2R.

Skill Progression[]

Mana Cost: 2

Charge 3 burn duration: 2.56 seconds (straight from miss('fistsoffirefirewall'.rang) in game frames)

Level 1 2 3 4 5 6 7 8 9 10 11
Bonus Attack 25% 35% 45% 55% 65% 75% 85% 95% 105% 115% 125%
Charge 1
Fire Damage
6–10 11–15 16–20 21–25 26–30 31–35 36–40 41–45 51–56 61–67 71–78
Charge 2
Fire Radius (yards)
2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6
Charge 3
Burn Damage
9–15 17–23 25–31 32–39 40–46 48–54 56–62 64–70 79–85 95–101 110–117
Level 12 13 14 15 16 17 18 19 20 25
Bonus Attack 135% 145% 155% 165% 175% 185% 195% 205% 215% 265%
Charge 1
Fire Damage
81–89 91–100 101–111 111–122 121–133 141–155 161–177 181–199 201–221 ?
Charge 2
Fire Radius (yards)
2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6
Charge 3
Burn Damage
126–132 142–148 157–164 173–179 189–195 214–221 239–248 264–275 289–301 ?
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