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Horrify
IconHorrify

Class: Witch Doctor
Required Level: 8
Skill Category: Defensive
Active
Cooldown: 10 seconds

Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.

Damage Type: Physical
Other Stats: Can be cast on the move; Does not interrupt casting
Horrify

Horrify is a Defensive Witch Doctor skill, similar to Terror curse or Howl.

In-game[]

When activated, enemies around the Witch Doctor are both Feared and Immobilized, effectively being paralyzed. 

Runes[]

  • Phobia: increases duration to 5 seconds, but no longer Immobilizes enemies, allowing them to flee.
  • Stalker: also increases Witch Doctor's movement speed by 20% for 4 seconds.
  • Face of Death: increases the radius to 24 yards.
  • Frightening Aspect: also grants +50% additional Armor for 8 seconds.
  • Ruthless Terror: gain 55 Mana for every horrified enemy.

Non-rune enhancements[]

  • Tiklandian Visage (Legendary Voodoo Mask): regardless of the selected rune, also Fears and Immobilizes enemies within 24 yards for 6-8 seconds.
  • Rechel's Ring of Larceny (Legendary Ring): grants 45–60% increased movement speed for 4 seconds after Fearing an enemy.
  • Pandemonium Loop (Legendary Ring): enemies slain while Feared die in a bloody explosion for 800% damage as Physical and cause other nearby enemies to flee in Fear.

Passives[]

Development[]

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

In earlier versions, Horrify was only causing enemies to flee in fear, but was not immobilizing them unless the Phobia rune was selected.

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