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Fire Hit (as named in the files) skill is exclusive to members of the Sand Raider class of monsters.

Mechanics[]

The Fire Hit a skill that buffs up the Sand Raider's melee attack with either Fire or Cold damage depending on variation, it gets more elemental damage and Cold duration depending on level.

They get that element color until their enchanted state ends upon attacking. They activate this skill randomly when foes are detected and have a short visual tell of energy coming out of them before it starts.

Skill Levels[]

Values are for Normal/Nightmare/Hell difficulties.

  • Sand Raider - 1/4/8 (Fire)
  • Marauder - 2/5/9 (Cold)
  • Invader - 3/6/10 (Fire)
  • Infidel - 4/7/11 (Cold)
  • Assailant - 5/8/12 (Fire)

Guests[]

  • Marauder - 6/9/13 (Fire)
  • Infidel - 7/10/14 (Cold)
  • Sand Raider - 8/11/15 (Fire)
  • Invader - 9/12/16 (Cold)
  • Assailant - 10/13/17 (Fire)

Damaging Skills
FireFire ArrowFireballFire BoltFire HitFirestormFire WallFlame CircleHydraIncineration NovaInfernoMeteor
IceArctic BlastBlizzardCold TouchFire Hit (Cold)Freezing ChargeGlacial SpikeHoarfrost
PoisonPoison BoltPoison BreathPoison CloudPoison SpitPoison SprayPoison StingPoison Strike
LightningLightningLightning ArrowLightning GlobeRed Lightning HoseShocking HitSpark Defense
PhysicalBiteBlow DartCharge (Berserk Charge) • Corpse CannonDestructive StrikeGround TentacleLeapJavelinLeech-life BallPummelQuill DartSlamSpine DartSwipe
MagicBone SpiritHellish ProjectileNovaTotemUnholy Bolt
Non-damaging Skills
Indirect Attack — Blood ManaCursesMana RiftMinion FrenzyPutrifySpin WebStun
Spawning — Bone PrisonFestering AppendagesLay EggReviveSummon Minion
Self-effect — Bone ArmorBurrowFlyFrenzyHealTeleportVile Effigy

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