Swampland Attunement Passive For every enemy within 20 yards, the Witch Doctor and their pets gain Physical, Fire, Cold and Poison resistance. The amount gained per enemy scales with character level, up to 120 per enemy at level 70. The range is increased by the health / gold pickup radius. This effect may stack up to 25 times.
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Swampland Attunement is a Witch Doctor passive skill, unlocked at level 66.
Development[]
This page contains obsolete content This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. |
Originally, this skill was known as Physical Attunement, and only protected the Witch Doctor from Physical damage.
Primary Skills
Poison Dart • Corpse Spiders • Plague of Toads • Firebomb
Secondary Skills
Grasp of the Dead • Firebats • Haunt • Locust Swarm
Defensive Skills
Summon Zombie Dogs • Horrify • Spirit Walk • Hex
Terror
Soul Harvest • Sacrifice • Mass Confusion
Decay
Zombie Charger • Spirit Barrage • Acid Cloud • Wall of Death • Piranhas
Voodoo
Gargantuan • Big Bad Voodoo • Fetish Army
Passive Skills
Jungle Fortitude • Circle of Life • Spiritual Attunement • Gruesome Feast • Blood Ritual • Bad Medicine
Zombie Handler • Pierce the Veil • Spirit Vessel • Fetish Sycophants • Rush of Essence • Vision Quest
Fierce Loyalty • Grave Injustice • Tribal Rites • Confidence Ritual • Creeping Death • Swampland Attunement • Midnight Feast