Required Level: 12
Skill Tree: Fire Spells
Requires: Fire Bolt
Cost: 5 Mana
Creates a ball of fire that explodes on impact.
Damage Type: Fire
Synergies: Fire Bolt, Meteor, Hydra
Once she has learned the basic incantation of this spell, the Sorceress can collect a large amount of elemental fire and contain it within a globe of energy. Discharging it toward her enemy, those energies are released in a devastating explosion upon impact. This spell of mass destruction is ideal for bombarding the encampments of her enemies.
- Gives synergy to:
- Fire Bolt: +16% Fire damage per level
- Meteor: +5% Fire damage per level
- Hydra: +3% Fire damage per level
- Receives synergy from :
Fireball is one of the second-tier spells that she can learn, and is therefore in intermediate strength, and often useful later in game as well.
An improved version of Fire Bolt, Fireball sends a large globe of fire at an enemy, which explodes upon impact. The radius of explosion is relatively small (only 1 yard), but if fired into large groups of small enemies, it will often do quite a bit of effective damage.
Explosion Radius: 1 yard
|Mana Cost||5||5.5||6||6.5||7||7.5||8||8 .5||9||9.5||10|
| Fire Spells — Fire Bolt • Warmth • Inferno • Blaze • Fireball • Fire Wall • Enchant • Meteor • Fire Mastery • Hydra|
Lightning Spells — Charged Bolt • Telekinesis • Static Field • Lightning • Nova • Chain Lightning • Teleport • Thunder Storm • Energy Shield • Lightning Mastery
Cold Spells — Ice Bolt • Frozen Armor • Frost Nova • Ice Blast • Shiver Armor • Glacial Spike • Blizzard • Chilling Armor • Frozen Orb • Cold Mastery