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Firestorm (Diablo II)

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For other uses for Firestorm, see Firestorm.
Firestorm
Firestorm-bt

Class: Druid
Required Level: 1
Skill Tree: Elemental Skills
Active
Cost: 4 Mana
Cooldown: 0.6 seconds

Three weaving trails of fire that seek out enemies for a short distance.

Damage Type: Fire
Synergies: Molten Boulder, Fissure, Armageddon, Fire Claws
FirestormD

Firestorm is a Druid Skill in Diablo II.

LoreEdit

Wielding this ability, the Druid projects waves of molten earth that spread outward and burn a wide swath of destruction through his foes.

General InformationEdit

SynergiesEdit

Firestorm sends forth three lines of fire that weave in and out of each other, seemingly at random; the middle line of fire is a straight line, however - this may not be obvious unless you specifically observe it. If a monster is nearby, each trail will target that monster and run through them until the fire dies out. The fire only lasts a few seconds at first (not reaching very far), but with increased skill points invested into this skill, the trails of fire can spread out much further.

The path of the two side fire lines is determined by your position and the position of your target.  If you do not move and the target stays in position, then the paths followed by the two side fire lines will remain the same.  Thus, if you can have a large opponent with a large amount of life locked in a particular location, you can shift your own position around until you find a spot where casting firestorm will have all three lines hit that target.

This skill receives relatively high bonuses from its synergies: +23% damage for each point in two different synergies, reaching up to +920% damage bonus from synergies.  It can deal surprisingly high damage when used by a dedicated Fire Druid.  Its weakness lies in the fact that fire immunity is the most common immunity in Hell.

The damage rated in the skill description is for per-second damage for a single line of fire, but the flame itself lasts about 2/3 of a second at any particular spot.  Firestorm has a very short casting delay (< 1 second).  Casting delay starts in the middle of the cast animation, so faster cast items still benefit firestorm, but at only half effectiveness.

Skill ProgressionEdit

Mana Cost: 4

Level 1 2 3 4 5 6 7 8 9 10 11
Fire Damage
(per second)
3–7 7–10 10–14 14–17 17–21 21–24 24–28 28–31 32–36 37–41 42–45
Level 12 13 14 15 16 17 18 19 20 25
Fire Damage
(per second)
46–50 51–55 56–59 60–64 65–69 71–76 77–83 83–90 89–97

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