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Class: Druid
Required Level: 12
Skill Tree: Elemental Skills
Requires: Firestorm, Molten Boulder
Cost: 15 Mana
Cooldown: 2 seconds

Attacks an area by opening a hole in the earth and damaging anything near it.

Damage Type: Fire
Synergies: Firestorm, Volcano, Armageddon, Fire Claws

Fissure is a Druid Skill in Diablo II.


Sending his plea to the very core of the earth, the Druid rends the Earth's very crust, tearing open volcanic vents beneath the feet of his adversaries, charring them to the bone.

General InformationEdit

Fissure acts in a similar way to Blizzard and Volcano, in that the mouse cursor defines the focal point of the spell. Any monster that walks into this area is likely to walk over one of the mini fissures and get hurt. This spell only lasts 3.2 seconds though, so with a cooldown of 2 seconds, a maximum of two fissures can be cast at any one time. While casting, the Druid can run around and lure monsters to the fissures while remaining unharmed. This is also an effective technique for Super Uniques, especially in Single Player.


  • Gives synergy to:
  • Receives synergy from :

Skill ProgressionEdit

Mana Cost: 15

Duration: 3.2 seconds

Level 1234567891011
Fire Damage 15–25 21–31 27–37 33–43 39–49 45–55 51–61 57–67 69–79 81–91 93–103
Level 12131415161718192025
Fire Damage 105–115 117–127 129–139 141–151 153–163 165–175 177–187 189–199 201–211

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