Fist of the Heavens Class: Crusader (Diablo III) Required Level: 26 Skill Category: Secondary Active Cost: 30 Wrath Call forth a pillar of lightning from the heavens that explodes, dealing 545% damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward and deal 255% damage as Lightning. Damage Type: Lightning |
Fist of the Heavens is a Secondary Crusader skill, based on the Paladin skill of the same name.
In-game[]
When cast, strikes the targeted location anywhere within 60 yards. Can be cast over walls and terrain. The charged bolts are released evenly in 6 directions, and travel up to 40 yards, piercing through enemies. Each of the sparks deals full damage.
Runes[]
- Divine Well: damage type changes to Holy, and each bolt also zaps all enemies within 20 yards of itself as it travels, dealing 40% damage as Holy per tick.
- Heaven's Tempest: damage type changes to Fire, and the pillar also leaves behind a storm with 8 yard radius for 5 seconds, dealing 100% damage as Fire per second to enemies who pass underneath it.
- Fissure: the pillar also leaves behind a fissure of lightning energy that deals 410% damage over 5 seconds within 8 yards. If there is another fissure nearby, lightning arcs between them every second, dealing 135% damage as Lightning to reached enemies. Each fissure connects to every other fissure within 40 yards.
- Reverberation: the pillar also throws enemies away from the blast, up to 30 yards, and slows them by 80% for 4 seconds. This only affects the pillar: charged bolts do not have this effect.
- Retribution: damage type changes to Holy, and the pillar is replaced with a massive piercing bolt thrown by the Crusader. It travels to the targeted location, dealing 270% damage as Holy to every enemy is passes through. At the targeted location, it explodes, dealing 435% damage as Holy within 8 yards and releasing 6 piercing charged bolts as usual, each dealing 185% damage as Holy to enemies they pierce through.
Non-rune enhancements[]
- Darklight (Legendary Flail): increases damage by 800-1000%, and each casts also casts the second free Fist of Heavens at the same location. Retribution rune fires twice, with a short delay.
- Khassett's Cord of Righteousness (Legendary Belt): reduces Wrath cost by 40% and increases damage by 130–170%.
- Aegis of Valor (Set Bonus for 2 items): Attacking with Fist of the Heavens increases Heaven's Fury damage by 100% for 5 seconds, stacking up to 3 times multiplicatively.
- Aegis of Valor (Set Bonus for 4 items): Hitting with Fist of the Heavens generates 5 Wrath and reduces damage taken by 1% for 5 seconds, stacking up to 50 times.
- Aegis of Valor (Set Bonus for 6 items): increases damage by 20,000%.
Development[]
This page contains obsolete content This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. |
The ability was the first one to be completed for the Crusader, in terms of how the skill worked and its supporting art.[1]
See also[]
References[]
- ↑ 2014-03-17, UILDING A HERO: CRUSADER SKILL DESIGN. Blizzard Entertainment, accessed on 2014-06-30
Primary Skills
Punish • Slash • Smite • Justice
Secondary Skills
Shield Bash • Sweep Attack • Blessed Hammer • Blessed Shield • Fist of the Heavens
Defensive Skills
Shield Glare • Iron Skin • Consecration • Judgment
Utility
Provoke • Steed Charge • Condemn • Phalanx
Laws
Laws of Valor • Laws of Justice • Laws of Hope
Conviction
Falling Sword • Akarat's Champion • Heaven's Fury • Bombardment
Passive Skills
Heavenly Strength • Fervor • Vigilant • Righteousness • Insurmountable • Fanaticism
Indestructible • Holy Cause • Wrathful • Divine Fortress • Lord Commander • Hold Your Ground
Long Arm of the Law • Iron Maiden • Renewal • Finery • Blunt • Towering Shield
Removed
Nephalem Majesty
Cut
Laws of Fate