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Fists of Fire

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Fists of Fire
Firefist-bt

Class: Assassin
Required Level: 6
Skill Tree: Martial Arts
Active
Cost: 2 Mana

A fire attack that deals more damage with each charge.

Damage Type: Fire
Synergies: Phoenix Strike, Claw Mastery
Other Stats: Charge-Up Skill; Requires a Claw-class weapon
FoFAssassin

Fists of Fire is an Assassin Skill in Diablo II.

LoreEdit

Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.

General InformationEdit

SynergiesEdit

Fists of Fire 3

Fists of Fire charge graphics

This ability is a Charge-up Skill. If just one charge is released, it deals fire damage in a small radius. If two charges are released, it deals an explosion in a larger radius. Releasing three charges causes an explosion and a patch of flame, similar to Amazon's Immolation Arrow skill, except at close range.

Fists of Fire converts a portion of the user's physical damage into fire damage. The fire damage cannot exceed 100% of the physical damage. Against individual monsters with equal resistances in both types of damage, this skill is of little use. However, its area of effect potential makes it useful against groups of monsters.

Phoenix Strike's first charge outclasses it in terms of both damage and speed, so this skill generally isn't useful once that skill is learned. However, it is still valuable as it provides synergy bonus, and can perhaps occasionally find some use as it doesn't involve a delay before damage is applied.

Skill ProgressionEdit

Mana Cost: 2

Level 1234567891011
Bonus Attack 15% 22% 29% 36% 43% 50% 57% 64% 71% 78% 85%
Charge 1
Fire Damage
6–10 11–15 16–20 21–25 26–30 31–35 36–40 41–45 51–56 61–67 71–78
Charge 2
Fire Radius (yards)
2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6
Charge 3
Burn Damage
9–15 17–23 25–31 32–39 40–46 48–54 56–62 64–70 79–85 95–101 110–117
Level 12131415161718192025
Bonus Attack 92% 99% 106% 113% 120% 127% 134% 141% 148% 183%
Charge 1
Fire Damage
81–89 91–100 101–111 111–122 121–133 141–155 161–177 181–199 201–221 ?
Charge 2
Fire Radius (yards)
2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6 2.6
Charge 3
Burn Damage
126–132 142–148 157–164 173–179 189–195 214–221 239–248 264–275 289–301 ?

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