Flame wave
From Diablo Wiki
For the immobile one, see Fire Wall
[edit] Description
Create a moving wall of flame. The higher the level, the more damage it does and the wider the wave is. It can be used to lure Diablo out of is lair without fighting his bodyguards. Although quite powerful in terms of damage, this spell is quite useless in comparison to Fire Ball as it does exactly the same amount of damage, but only once to any hit monster (different from Fireball which does the displayed damage once by hitting a monster and by splash damage) and costs about twice as much mana. Another significant weakness is that there are invisible "damage gaps" between the segments of the wave like those in the normal Fire Wall, so it is quite difficult to hit many monsters with one spell, despite its area damage. This spell should be left behind in favour of Fireball at any time.
[edit] Availability
- Book - spell level +1
- Scroll
- Staff
| Diablo I Spells |
|---|
| Page 1 — Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno • Infravision • Identify Page 2 — Fire Wall • Flash • Lightning • Stone Curse • Telekinesis • Town Portal Page 3 — Chain Lightning • Elemental • Fireball • Flame wave • Guardian • Mana Shield • Phasing Page 4 — Apocalypse • Bloodstar • Bone Spirit • Golem • Teleport • Nova Page 5 — Beserk • Fire Ring • Immolation • Lightning Wall • Reflect • Search • Warp |

