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For other uses, see Helm.

Helms have a common enough purpose: to protect the vulnerable, fleshy parts of the head from skull cracks, and make gouging eyes out a bit harder. Sturdier helms can weigh quite a bit in exchange for providing ample protection.

In all three games of Diablo series, Helms are a separate part of characters' gear. They provide both protective and offensive bonuses.

Diablo IEdit

In Diablo I, heavier helms have higher Strength requirements. They have less Defense than Chest Armor, but are the only other piece of protection one may equip.

Diablo I Helms
CapSkull CapHelmFull HelmCrownGreat Helm
Diablo I Unique Helms
Harlequin Crest (Cap) • Thinking Cap (Skull Cap) • Fool's Crest (Helm) • Helm of Sprits (Helm) • Overlord's Helm (Helm) • The Undead Crown (Crown) • Royal Circlet (Crown) • Lightforge (Great Helm) • Veil of Steel (Great Helm) • Gotterdamerung (Great Helm)

Diablo IIEdit

Helms return in Diablo II. They come in many variations, some classes having gear specifically designed for them: Druid Pelts, Barbarian Helms and Circlets. Helms may have up to three Sockets.

Unlike Diablo I, helms are actually shown on a character model in Diablo II, but Circlets are a way to give heroes a bare-headed look.

Diablo II Helms
Normal Helms — CapSkull CapHelmFull HelmGreat HelmMaskCrownBone Helm
Exceptional Helms — War HatSalletCasqueBasinetWinged HelmDeath MaskGrand CrownGrim Helm
Elite Helms — ShakoHydraskullArmetGiant ConchSpired HelmDemonheadCoronaBone Visage
Diablo I Unique Helms
Harlequin Crest (Cap) • Thinking Cap (Skull Cap) • Fool's Crest (Helm) • Helm of Sprits (Helm) • Overlord's Helm (Helm) • The Undead Crown (Crown) • Royal Circlet (Crown) • Lightforge (Great Helm) • Veil of Steel (Great Helm) • Gotterdamerung (Great Helm)

Diablo IIIEdit

In Diablo III, helms offer a major bulk of Armor, and in addition to all-item affixes, may roll resistances, one Socket, Critical Hit chance, increased damage of secondary skills, Life %, Life regeneration, Life per Hit, Thorns, health globe / gold pickup range, status effect duration reduction, experience, and chance to Fear on hit. Legendary helms often roll other stats.

Wizard Hats, Voodoo Masks and Spirit Stones are special class-restricted types of helms. They may roll all the same stats, as well as bonuses to characters' class resources.

In Diablo III, helms (and any other visible piece of equipment) may be transmogrified (but not into class-specific variations), or just made 'disappear' with the use of Vanishing Dye.

Normal Helms
Leather HoodCoifArming CapHelmetPlated HelmCrownBasinetKlappvisierCasqueGreat HelmHounskullStechhelmZischaggeHellscape MaskSovereign HelmArchon CrownRakkisgard HelmAscended Crown
Legendary Helms
Broken CrownLeoric's CrownPride's FallBlind FaithGiant Skull (removed) • Deathseer's CowlSkull of ResonanceAndariel's VisageMempo of TwilightThe Helm of CommandThe Helm of Rule
Crafted Helms
Apprentice CoifJourneyman Arming CapCain's MemoryGrand Master CrownAughild's PeakIllustrious CasqueMagnificent HounskullGuardian's ForesightResplendent StechhelmGlorious Hellscape MaskExalted Sovereign HelmExalted Fine Sovereign HelmExalted Grand Sovereign HelmThe Helm of CommandSage's OrbitExquisite Rakkisgard HelmSovereign Ascended HelmThe Helm of RuleAughild's SpikeCain's InsightGuardian's GazeSage's Apogee

See alsoEdit

Armor
Diablo: Body ArmorHelmsShields
Diablo II: Barbarian HelmsBeltsBody ArmorBootsCircletsDruid PeltsGlovesHelmsPaladin ShieldsShieldsShrunken Heads
Diablo III: BeltsBootsBracersChest ArmorCloaksCrusader ShieldsGlovesHelmsMighty BeltsMojosPantsPauldronsQuiversShieldsSourcesSpirit StonesVoodoo MasksWizard Hats

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