|Periodically slows enemies nearby.|
|Skill Tree||Offensive Auras|
|Prerequisites||Might, Holy Fire|
|Synergies||Resist Cold, Salvation|
Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.
Similar to Holy Fire this will deal periodic damage to all enemies near you, but this aura will also slow them down. Although graphically it is identical to chilling, it is actually mechanically different - it will work on even cold immune enemies, and it stacks with chilling on enemies vulnerable to cold to create a patch of extremely slow-moving enemies. While it does not deal as much damage as Holy Shock or Holy Fire (when comparing synergized damage), the slowing aspect is very useful and well worth considering.
Cold Resistances and Cannot Be Frozen Items will not have any affect Holy Freeze. This was intended by design.
A player may also hire a Defensive Desert Mercenary in Nightmare to obtain this effect. This is often the ideal choice for characters who do not benefit from might (or a particularly damaging mercenary), especially if the character lacks other effective method of crowd control.
In Player versus Player situations, this skill will slow other Players.
Heroes should be warned that it is not only the Paladins and the Desert Mercenaries who can make use of this aura. Duriel, the Prince of Pain, also makes use of this skill to help take out anyone who wishes to give chase to Diablo and Baal. Strategize your fight against him with this in mind.
- Gives Synergy to: None
|Slowed By %||30||34||37||40||42||44||45||46||48||48|
|Cold Damage +X To Your Attack||10-15||15-20||20-25||25-30||30-35||35-40||40-45||45-50||55-60||65-70|
|Slowed By %||49||50||51||51||52||53||53||53||54||54|
|Cold Damage +X To Your Attack||75-80||85-90||95-100||105-110||115-120||125-130||140-145||155-160||170-175||185-190|
| Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens|
Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation
Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction