Holy Freeze
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| Holy Freeze | |
|---|---|
| Periodically slows enemies nearby. | |
| Class | Paladin |
| Skill Tree | Offensive Auras |
| Level | 18 |
| Prerequisites | Might, Holy Fire |
| Damage Type | Cold/Physical |
| Mana Cost | None |
| Other Stats | N/A |
| Synergies | Resist Cold, Salvation |
Description
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Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.
Similar to Holy Fire this will deal periodic damage to all enemies near you, but this aura will also slow them down. Although graphically it is identical to chilling, it is actually mechanically different - it will work on even cold immune enemies, and it stacks with chilling on enemies vulnerable to cold to create a patch of extremely slow-moving enemies. While it does not deal as much damage as Holy Shock or Holy Fire (when comparing synergized damage), the slowing aspect is very useful and well worth considering.
Cold Resistances and Cannot Be Frozen Items will not have any affect Holy Freeze. This was intended by design.
A player may also hire a Defensive Desert Mercenary in Nightmare to obtain this effect. This is often the ideal choice for characters who do not benefit from might (or a particularly damaging mercenary), especially if the character lacks other effective method of crowd control.
In Player versus Player situations, this skill will slow other Players.

Added by DaywithoutgamesThis skill can cancel the effects of all Auras of another Paladin and Assassin.
Synergy
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- Receives synergy from:
- Resist Cold: +15% Cold Damage Per Level
- Salvation: +7% Cold Damage Per Level
- Gives Synergy to: None
Skill Progression
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| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Radius (yards) | 4 | 4.6 | 5.3 | 6 | 6.6 | 7.3 | 8 | 8.6 | 9.3 | 10 |
| Slowed By % | 30 | 34 | 37 | 40 | 42 | 44 | 45 | 46 | 48 | 48 |
| Cold Damage | 2-3 | 3-4 | 4-5 | 5-6 | 6-7 | 7-8 | 8-9 | 9-10 | 11-12 | 13-14 |
| Cold Damage +X To Your Attack | 10-15 | 15-20 | 20-25 | 25-30 | 30-35 | 35-40 | 40-45 | 45-50 | 55-60 | 65-70 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|
| Radius (yards) | 10.6 | 11.3 | 12 | 12.6 | 13.3 | 14 | 14.6 | 15.3 | 16 | 16.6 |
| Slowed By % | 49 | 50 | 51 | 51 | 52 | 53 | 53 | 53 | 54 | 54 |
| Cold Damage | 15-16 | 17-18 | 19-20 | 21-22 | 23-24 | 25-26 | 28-29 | 31-32 | 34-35 | 37-38 |
| Cold Damage +X To Your Attack | 75-80 | 85-90 | 95-100 | 105-110 | 115-120 | 125-130 | 140-145 | 155-160 | 170-175 | 185-190 |
| Paladin Skills |
|---|
| Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction |