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Howl (Diablo II)

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Howl
Howl

Class: Barbarian (Diablo II)
Required Level: 1
Skill Tree: Warcries
Active
Cost: 4 Mana

Frightens monsters, causing them to run in fear.

Damage Type: Magic
Synergies: Berserk, War Cry
Other Stats: Only one Warcry can be active on an enemy at a time
HowlingBarb

Howl is a Barbarian Skill in Diablo II.

LoreEdit

A Barbarian warrior in battle is a fearsome enough sight. They cover their bodies with strange markings and the fire in their eyes can be seen from across a battlefield. Early in his training a warrior must learn how to tap the primal energies around him and utter a howl in battle-a bellow so fierce that it will send even the battalions of the Burning Hells running in fear.

General InformationEdit

SynergyEdit

TerrorCurse

Howl graphic effect

  • Gives Synergy to:
  • Receives synergy from:
    • None

Howl causes monsters within the area of effect to flee, just like Terror curse (the two effects do not stack). This skill is useful in situations where the player finds themselves surrounded by enemies and are unable to retreat.

As Super Uniques, Bosses and players are not affected by Howl, this skill is very useful when the player wants to get rid of their minions or monsters that impair the PvP duel: the minions run away and leave the Bosses behind, especially with enough skill points; once that is achieved, Howl can most definitely ensure that the lesser minions of Hell abandon the idea of fighting the Barbarian altogether if they cannot avoid the shout.

Skill ProgressionEdit

Mana Cost: 4

Level 1234567891011
Fear Duration 3s 4s 5s 6s 7s 8s 9s 10s 11s 12s 13s
Fear Radius
(yards)
16 19.3 22.6 26 29.3 32.6 36 39.3 42.6 46 49.3
Level 12131415161718192025
Fear Duration 14s 15s 16s 17s 18s 19s 20s 21s 22s 27s
Fear Radius
(yards)
52.6 56 59.3 63.6 66 69.3 73.6 76 79.3 96

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