Indestructible Passive Upon receiving fatal damage, the Crusader does not die, instead healing to 1 Life, becoming immune to damage and all forms of Crowd Control, gaining 35% increased damage and additional 82526 Life per Kill for 5 seconds. This effect may only occur once every 60 seconds.
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Indestructible is a passive Crusader skill, unlocked at level 25.
The amount of Life per Kill gained scales with level, up to 82526 at level 70. The 60 seconds cooldown cannot be reduced by the respective stat, but is reset by dying.
The skill is valuable for players on Hardcore difficulty, though easily duplicated by Prophet.
Due to the way this passive works, the 5 seconds of immunity can be sometimes used to cast a Town Portal (4 seconds) if one also wears Homing Pads. In early versions of Reaper of Souls, even the latter condition was not required.
Development[]
This page contains obsolete content This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. |
Originally, this skill boosted Armor, granting higher bonus the more Life the Crusader was missing.
Primary Skills
Punish • Slash • Smite • Justice
Secondary Skills
Shield Bash • Sweep Attack • Blessed Hammer • Blessed Shield • Fist of the Heavens
Defensive Skills
Shield Glare • Iron Skin • Consecration • Judgment
Utility
Provoke • Steed Charge • Condemn • Phalanx
Laws
Laws of Valor • Laws of Justice • Laws of Hope
Conviction
Falling Sword • Akarat's Champion • Heaven's Fury • Bombardment
Passive Skills
Heavenly Strength • Fervor • Vigilant • Righteousness • Insurmountable • Fanaticism
Indestructible • Holy Cause • Wrathful • Divine Fortress • Lord Commander • Hold Your Ground
Long Arm of the Law • Iron Maiden • Renewal • Finery • Blunt • Towering Shield
Removed
Nephalem Majesty
Cut
Laws of Fate