The Inferno monster spell is the same as the Sorceress' skill. It is essentially a flamethrower that is shot from the front of the caster and goes on for a brief distance. The Fetish Shaman and the Venom Lord, as well as their variants, use this skill. In Act III, players may get into trouble with this skill’s use by the Shamans if they don't have high enough Fire resistances complicated by the Fetishes following him charging the player.
The Vampires will usually cast Inferno when attacked with Melee Weapons at close range.
Damaging Skills
Fire — Fire Arrow • Fireball • Fire Bolt • Fire Hit • Firestorm • Fire Wall • Flame Circle • Hydra • Incineration Nova • Inferno • Meteor
Ice — Arctic Blast • Blizzard • Cold Touch • Fire Hit (Cold) • Freezing Charge • Glacial Spike • Hoarfrost
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Red Lightning Hose • Shocking Hit • Spark Defense
Physical — Blow Dart • Charge • Corpse Cannon • Destructive Strike • Ground Tentacle • Leap • Leech-life Ball • Quill Dart • Slam
Magic — Bone Spirit • Hellish Projectile • Unholy Bolt
Non-damaging Skills
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun
Spawning — Bone Prison • Festering Appendages • Lay Egg • Revive • Summon Minion
Self-effect — Bone Armor • Burrow • Fly • Frenzy • Heal • Teleport • Vile Effigy