|Reflects damage back at attackers.|
- Active Effect: Reflects damage back at attackers.
- Required Level: 12
- Prerequisites: Amplify Damage
- Gives synergy to: None
- Receives synergy from: None
When cast on melee monsters, Iron Maiden lets damage done to you or your minions be reflected in a form more powerful than what was received. The reflected damage can kill monsters who are attacking you or allies. The more points invested in Iron Maiden, the more damage gets reflected.
- Iron Maiden reflects only physical damage.
- Iron Maiden doesn't reflect ranged attacks.
- Iron Maiden will still work with Flayer Blowdarts but is subject to physical immunities.
Before Patch 1.13, Necromancers were not the only ones who could use this dangerous curse. The Oblivion Knights in the Harrowing could also use Iron Maiden on the heroes. This was ultimately removed in Patch 1.13, because if they ever cast Iron Maiden on a melee physical attacker, the only way to ensure survival would be to do nothing but flee. And considering the Oblivion Knights can be Unique, the hero would have been hard pressed to take them out in a reasonable time, while ranged attackers could attack with little fear of getting instant killed by their own hits.
This spell curses a creature, condemning them to receive whatever pains they inflict upon others. The greater the skill of the Necromancer, the greater the magnitude of torment the victim receives for his wrongdoings.
Mana Cost: 5
Radius: 4.6 yards
| Summoning Spells — Raise Skeleton • Skeleton Mastery • Clay Golem • Golem Mastery • Raise Skeletal Mage • Blood Golem • Summon Resist • Iron Golem • Fire Golem • Revive|
Poison and Bone Spells — Teeth • Bone Armor • Poison Dagger • Corpse Explosion • Bone Wall • Poison Explosion • Bone Spear • Bone Prison • Poison Nova • Bone Spirit
Curses — Amplify Damage • Dim Vision • Weaken • Iron Maiden • Terror • Confuse • Life Tap • Attract • Decrepify • Lower Resist