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Judgment
Judgment

Class: Crusader (Diablo III)
Required Level: 22
Skill Category: Defensive
Active
Cooldown: 20 seconds

Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds.

Damage Type: Physical

Judgment is a Defensive Crusader skill.

In-game[]

X1 Crusader Root Rune extended

The Judgement rune

When invoked, blasts the targeted area (up to 60 yards away). It has a momentary action, having no effect on enemies that come into that area after the cast. Secondary effects trigger even if targets are immune to Immobilize.

Runes[]

  • Penitence: For every affected enemy, the Crusader gains additional Life regeneration for 3 seconds. This effect stacks. The amount of Life per second scales with level, up to 2682 per stack at level 70.
  • Mass Verdict: Before being Immobilized, enemies are drawn to the center of the area.
  • Deliberation: Increases duration to 10 seconds.
  • Resolved: Affected enemies also have additional 8% chance to be critically hit by all attacks.
  • Debilitate: Affected enemies also deal 40% reduced damage for 6 seconds.

Non-rune enhancements[]

Development[]

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

The following was removed in patch 2.3.0, replaced with Debilitate:[1]

  • Conversion: Affected lesser enemies below 25% Life have a 20% chance to be killed outright and converted into an Avatar of the Order for 5 seconds. Each Avatar will attack for 100% of the Crusader's damage as Physical.

References[]

  1. 2015-08-25, PATCH 2.3.0 NOW LIVE. Blizzard Entertainment, accessed on 2015-08-25
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