"The artifact known as Kanai’s Cube is said to have incomprehensible powers of transmutation. Certainly, the services this item can provide will enhance your potential to incredible levels, including personal customization and impressive mastery over the many treasures you have uncovered throughout your journey. I wonder...will it be worth the cost?"— Nevalistis(src)
At the beginning of the Hunt for the Three, the Horadrim realized they would need an artifact of immense power. Such an artifact came in the form of a device simply called "the Cube." Designed by Zoltun Kulle the Horadrim forged the Cube over a period of weeks, as smiths hammered and mages chanted, feeling their sanity slipping all the while. The Cube was completed, but was marred by the dark methods used to complete it and disastrous results.
For an extended period of time, the Horadrim used the Cube as they hunted the Prime Evils. In time, the Cube became the center of Horadric works. Every initiative or action required it, and those who survived its creation became increasingly haunted by its presence. Aware of the dangers of corruption, and of the Cube's marred design, the Order determined that it was too dangerous for anyone to continue using it. That it had to be hidden from anyone, including them. Of all the Horadrim, only Kulle objected to the abandonment of the device. As such, they created the weaker Horadric Cube in its stead, and entrusted the first Cube to a secret organization of Barbarians on Mount Arreat, who kept it safe from everyone, including the rest of their tribe. Throughout the years, these Barbarians served as guardians over the Cube, keeping it safe from prying eyes and those who would use its powers for evil.
In 1265, the cube was guarded by the elder Kanai, and was his most prized possession. It was buried beneath Sescheron. As the Army of Destruction overran the city, Kanai was killed. However, his spirit could not rest, due to the destruction of Mount Arreat and the Worldstone. Doomed to stand eternal vigil over his home and greatest treasure, he awaited a powerful and honorable individual to whom he might pass on his task. Such an individual came in the form of the Nephalem, as the hero(es) and the spirit of Zoltun Kulle were able to retrieve the artifact and unlock its power.
Players may obtain the Cube if they survive through what remains of Sescheron and open the ancient king's lost tomb. It is found in the Elder Sanctum, within The Ruins of Sescheron in Act III on Adventure Mode only.
The Cube itself functions much like an artisan once acquired, and will be available for use by all heroes on the account (effectively being a fourth artisan). It has several potent abilities, including, but not limited to:
- Breaking down Legendary items for players to equip their special effects as passive traits.
- Conversion of crafting materials from one type to another.
- Conversion of gems.
- Opening portals to Treasure Realm and Not The Cow Level.
- Rerolling all affixes on a Legendary item (Reforging).
- Conversion of Set items into other items of the same set.
- Upgrading Rare items into Legendary items.
- Removal of Character Level Requirements.
An important quality of life addition (compared to the Horadric Cube interface) is that the Cube uses smart materials allocation: one may put more materials than needed into the Cube, the excess will simply be returned to inventory. There is no need to split materials into smaller packs with exact numbers.
As of patch 2.5.0, Kanai's Cube also has a Fill button, which automatically fills it with the required materials for the active recipe.
Legendary Abilities: Archive of Tal RashaEdit
"...all agreed the Cube was necessary if the hunt for the three was to be successful. They thought they understood the dangers."— Fragment of the Dark Exile Scrolls(src)
Kanai's Cube can extract and store powers from nearly all Legendary and Set items with special (orange) secondary affixes. Characters can equip three such powers like passive abilities at a time.
See the separate article for full details.
- Khanduran Rune
- Caldeum Nightshade
- Arreat War Tapestry
- Corrupted Angel Flesh
- Westmarch Holy Water
- Death's Breath x5
Crafting Materials: Anger, Wrath, Regret and Pleasure of Iben FahdEdit
"Still, none could deny the transcendent power of the cube. With its might, the impossible seemed to be within their grasp..."— Fragment of the Dark Exile Scrolls(src)
"But one of their number came to realize the growing danger. A simple errand led him away from the others, and he experienced a moment of clarity that would change the fates of all."— Fragment of the Dark Exile Scrolls(src)
"He called the nine together, and declared that the cube must be put away, hidden even from them. Perhaps from them most of all. Seven of the nine concurred, and so the cube was taken, under cover of darkness, entrusted..."— Fragment of the Dark Exile Scrolls(src)
Split into 3 recipes in-game for clarity and easier use. Allows converting 100 pieces of any non-Legendary salvaged crafting material into 100 pieces of another type of crafting material.
The resulting material matches the rarity of the item used to perform the transmutation. Can only convert salvageable materials, so Death's Breath may not be received in result.
- Death's Breath
- Any equippable Normal, Magic or Rare level 70 item
Gems: Darkness of RadamentEdit
"...in time, the cube became the center of the Horadric works. Every initiative or action required it, and those who survived its creation became increasingly haunted by its presence."— Fragment of the Dark Exile Scrolls(src)
- One Essence of the desired gem type (sold by Squirt the Peddler for 500,000 gold each)
Reforge Legendary: Law of KulleEdit
"For weeks, the fires burned, the smiths hammered, and the mages chanted. Those who spent too long in the forge wandered, wide eyed and unblinking, in the daylight. They did not sleep."— Fragment of the Dark Exile Scrolls(src)
Allows to completely re-roll all affixes on an item of Legendary or Set quality, as if it was dropped anew as a fresh item. All Enchanting, dye and Transmogrification modifications, as well as sockets from Ramaladni's Gift, are removed.
Reforged items may re-roll as either Ancient or non-Ancient items, regardless of previous standing. The actual exact chance to roll and Ancient or Primal Ancient item is unknown: different calculations show results between 1% and 10%.
Re-rolling keeps the same item level, not updating the item to the current level of rerolling character. However, when re-rolling items, Smart Loot always kicks in, adjusting affixes to the class of rerolling character.
- Forgotten Soul x50
- Khanduran Rune x5
- Caldeum Nightshade x5
- Arreat War Tapestry x5
- Corrupted Angel Flesh x5
- Westmarch Holy Water x5
Set Items Conversion: Skill of NilfurEdit
"...of the cave, ten Horadrim channeled powers, arcane and mystic. Ten felt their sanity slipping away. And nine averted their eyes as the cube came alive."— Fragment of the Dark Exile Scrolls(src)
When used, replaces a Set piece with another random item of the same set, as a fresh roll, nullifying all modifications. The new Set item will never roll as an Ancient Item, even if the old one was Ancient.
Only set items belonging to sets of at least 3 items may be converted.
Upgrading Rare Items: Hope of CainEdit
"When the physical material of the cube was forged, the real work began. Ten Horadrim took it deep into the cave, to a place that should never have been disturbed."— Dark Exile Scrolls(src)
Turns a level 70 Rare item into a random Legendary or Set item of the same item type. Nullifies all modifications. Probability of rolling a specific item in result varies with that item's normal drop rate (consequently, it cannot award items from Horadric Caches).
- Resulting item may or may not be Ancient Item (10% chance of rolling Ancient).
- Can roll both Legendary items and Set pieces.
- Smart Loot always triggers.
- Always rolls the exact same item type, class-specific versions count as different item types. That is, a Wizard will only roll Helms from Helms and Wizard Hats from Wizard Hats.
- Rare item in question may come from any source, be it crafting, vendor or loot.
Character Level: Work of CathanEdit
"...was done, and the scars would remain forever. And so it was time for the final step, the one each of them had secretly hoped would not come to pass."— Dark Exile Scrolls(src)
If rolled, sets Character Level requirement of that item to 1, without any other effect. Cannot be used on Legendary Gems, but can be used on items of any quality (including Set items). Does not occupy any affixes or sockets.
This recipe is of little use to regular characters, due to the fact that death is not a permanent setback in that mode. On the other side of the coin, however, it can prove extremely helpful for any Hardcore character, whether in a Season or not, so long as the player has a good set of equipment in their stash to fall back on in the event of a character's untimely death.
- Gem of Ease (rank 25 or higher)
Augmenting Ancient Items: Caldesann's DespairEdit
"Some of them still felt the dark lust the cube has awoken in their hearts. They felt the absence of the cube keenly for rest of their days. Some even plotted to find it."— Dark Exile Scrolls(src)
This recipe can only be applied to an Ancient Item, Legendary or Set (including Primal). It does not work on regular Legendary or Set items.
When transmuted, it will upgrade the item by adding +5 to core attribute of player's choice (see below) for each rank of the Legendary Gem consumed in process. If used again on the same item, it will overwrite the old enhancement and replace it with the same bonus of the new rank, be it higher or lower.
The enhancement does not take any affixes, and is applied as a separate modifier, displayed below the other affixes. The core stat gained is determined by the color of normal gems used for the recipe (i.e. Emerald for Dexterity, Ruby for Strength, Topaz for Intelligence, and Amethyst for Vitality).
- Any Legendary Gem of rank high enough
- Flawless Royal gems (x3)
Infuse Legendary Power: Natala's PrayerEdit
|This page contains future content|
This article contains information that has not yet been released. The subject matter may not be accurate and/or may change before release.
"Natala's sacrifice saved the Horadrim from themselves, but her name must be stricken from the texts"— Dark Exile Scrolls(src)
Natala's Prayer is a future planned recipe for Kanai's Cube, expected to come after patch 2.5.0.
Opens a portal to the secret levels:
Green Hills of StranglethornEdit
- Each of the Cube's transmutation recipes are named after Horadrim members: Tal Rasha, Radament, Zoltun Kulle, Jered Cain, Nilfur, Iben Fahd, Caldesann and Cathan.
- Originally, the Radament's recipe was named after Nor Tiraj, a Horadrim acolyte who documented Baal's imprisonment.
- Exactly how long the Horadrim used the Cube differs. According to a post on battle.net, the Order quickly determined that it was too dangerous to continue using soon after its creation. According to Brian Kindregan however, the Horadrim used the Cube for a long time before abandoning it. The second timeframe is supported by the Dark Exile Scrolls (which appear as flavor text for the Cube's functions), stating that it was used over a period of time long enough to become integral to the Horadrim's actions.
- Pre-release items, namely the Nephalem Cube and Cauldron of Jordan, bear resemblance to Kanai's Cube.
- ↑ 2015-08-21, HOW BLIZZARD IS BUILDING ON DIABLO'S LEGACY TO SECURE ITS FUTURE. IGN, accessed on 2015-09-03
- ↑ 2.0 2.1 2.2 2.3 2.4 2015-07-28, Patch 2.3.0 Preview: Kanai's Cube. YouTube, accessed on 2015-08-31
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 2015-07-28, PATCH 2.3.0 PREVIEW: KANAI'S CUBE. Blizzard Entertainment, accessed on 2015-08-02
- ↑ 4.0 4.1 4.2 Diablo III, Dark Exile Scrolls
- ↑ 2015-06-23, PATCH 2.3.0 PTR PREVIEW. Blizzard Entertainment, accessed on 2015-06-29
- ↑ Diablo III, Adventure Mode