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Mana Regeneration

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For the item suffix and gameplay mechanics, see Regeneration and Life Regeneration.

Mana Regeneration is the amount of Mana recovered per second, which is mostly useful for spell-casters and Mana-dependent builds. It has its uses for any build, even if it only serves a minor purpose.

In Diablo I, Mana Regeneration is initially set at zero; characters must drink potions or visit Adria (in Hellfire) to regain Mana.

In Diablo II, natural Mana Regeneration is very low, meaning that investing in items that increase it is vital to any spellcaster. The Sorceress Skill Warmth and the Paladin's Meditation Aura are the only skills in the game to grant a bonus to additional Mana Regeneration.

In Diablo III, all classes have alternate means of regenerating their class resources, which can roll on any of the class-specific items, or be a part of their skills. Moreover, some classes may have zero or even negative recovery rate of their resources.

Character Attributes
Diablo I Diablo II Diablo III
StrengthDamage
DexterityAttack RatingArmor ClassBlock
VitalityLife
MagicMana
Resistances
StrengthDamage
DexterityAttack RatingDefenseBlock
VitalityLifeStamina
EnergyManaMana Regeneration
Resistances
StrengthDamageArmor
DexterityDamageArmor
VitalityLife
IntelligenceDamageResistances

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