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==Description== |
==Description== |
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[[Image:Mana-shield-sp.gif|right]] |
[[Image:Mana-shield-sp.gif|right]] |
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− | '''Mana Shield''' is a protection spell that allows [[ |
+ | '''Mana Shield''' is a protection spell that allows your [[Mana]] to drain instead of your health while enemies hit you. In ''[[Diablo (Game)|Diablo I]]'' at least, no matter how many times you trained the spell, it would still consume 33 mana per use. Regardless of spell level, ''all'' damage taken is cut down to 2/3 of normal damage, giving a Sorcerer's Mana a better 'effective Life pool' than + Life bonuses ever will. The effect is dispelled whenever the player enters a stairwell or a portal, or when their mana runs out (even if you use a mana potion afterwards, the effect will have already disappeared). |
− | A Sorcerer's repertoire of spells |
+ | A Sorcerer's repertoire of spells ''always'' includes Mana Shield; without it, they are too frail to be of any good against the minions of Hell. |
==Availability== |
==Availability== |
Revision as of 17:42, 22 May 2015
- For the Diablo II version of this spell, see Energy Shield.
Description
Mana Shield is a protection spell that allows your Mana to drain instead of your health while enemies hit you. In Diablo I at least, no matter how many times you trained the spell, it would still consume 33 mana per use. Regardless of spell level, all damage taken is cut down to 2/3 of normal damage, giving a Sorcerer's Mana a better 'effective Life pool' than + Life bonuses ever will. The effect is dispelled whenever the player enters a stairwell or a portal, or when their mana runs out (even if you use a mana potion afterwards, the effect will have already disappeared).
A Sorcerer's repertoire of spells always includes Mana Shield; without it, they are too frail to be of any good against the minions of Hell.
Availability
- Books - spell level +1
- Scrolls
- Shrines - a Magical Shrine casts Mana Shield on the player, free of Mana costs.
- Staves
Class Skills — Identify • Item Repair • Rage • Search • Staff Recharge • Trap Disarm
Page 1 — Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 — Fire Wall • Flash • Lightning • Resurrect • Stone Curse • Telekinesis • Town Portal
Page 3 — Chain Lightning • Elemental • Fireball • Flame Wave • Guardian • Mana Shield • Phasing
Page 4 — Apocalypse • Blood Star • Bone Spirit • Golem • Teleport • Nova
Page 5 — Berserk • Ring of Fire • Immolation • Lightning Wall • Reflect • Search • Warp
Scroll and Staff Only — Infravision • Identify • Jester • Magi • Mana
Cut — Blood Boil • Blood Ritual • Doom Serpents • Etherealize • Invisibility • Mindmace • Sentinel