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==Description==
 
==Description==
 
[[Image:Mana-shield-sp.gif|right]]
 
[[Image:Mana-shield-sp.gif|right]]
'''Mana Shield''' is a protection spell that allows [[mana]] to drain instead of your health while enemies hit you. In Diablo I at least, no matter how many times you trained the spell, it would still consume 33 mana per use. Regardless of spell level, '''all''' damage taken is cut down to 2/3 of normal damage, giving a Sorcerer's Mana a better 'effective Life pool' than + Life bonuses ever will. The effect is dispelled when the player enters a stairwell or a portal, or when their mana runs out (even if you use a mana potion afterwards, the effect will have already disappeared).
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'''Mana Shield''' is a protection spell that allows your [[Mana]] to drain instead of your health while enemies hit you. In ''[[Diablo (Game)|Diablo I]]'' at least, no matter how many times you trained the spell, it would still consume 33 mana per use. Regardless of spell level, ''all'' damage taken is cut down to 2/3 of normal damage, giving a Sorcerer's Mana a better 'effective Life pool' than + Life bonuses ever will. The effect is dispelled whenever the player enters a stairwell or a portal, or when their mana runs out (even if you use a mana potion afterwards, the effect will have already disappeared).
   
A Sorcerer's repertoire of spells '''always''' includes Mana Shield; without it, they are too frail to be of any good against the minions of Hell.
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A Sorcerer's repertoire of spells ''always'' includes Mana Shield; without it, they are too frail to be of any good against the minions of Hell.
   
 
==Availability==
 
==Availability==

Revision as of 17:42, 22 May 2015

For the Diablo II version of this spell, see Energy Shield.

Description

Mana-shield-sp

Mana Shield is a protection spell that allows your Mana to drain instead of your health while enemies hit you. In Diablo I at least, no matter how many times you trained the spell, it would still consume 33 mana per use. Regardless of spell level, all damage taken is cut down to 2/3 of normal damage, giving a Sorcerer's Mana a better 'effective Life pool' than + Life bonuses ever will. The effect is dispelled whenever the player enters a stairwell or a portal, or when their mana runs out (even if you use a mana potion afterwards, the effect will have already disappeared).

A Sorcerer's repertoire of spells always includes Mana Shield; without it, they are too frail to be of any good against the minions of Hell.

Availability

  • Books - spell level +1
  • Scrolls
  • Shrines - a Magical Shrine casts Mana Shield on the player, free of Mana costs.
  • Staves

Class SkillsIdentifyItem RepairRageSearchStaff RechargeTrap Disarm
Page 1FireboltCharged BoltHealingHeal OtherHoly BoltInferno
Page 2Fire WallFlashLightningResurrectStone CurseTelekinesisTown Portal
Page 3Chain LightningElementalFireballFlame WaveGuardianMana ShieldPhasing
Page 4ApocalypseBlood StarBone SpiritGolemTeleportNova
Page 5BerserkRing of FireImmolationLightning WallReflectSearchWarp
Scroll and Staff OnlyInfravisionIdentifyJesterMagiMana
CutBlood BoilBlood RitualDoom SerpentsEtherealizeInvisibilityMindmaceSentinel