|Increases resistances to elemental damage.|
|Skill Tree||Combat Masteries|
|Other Stats||Passive Skill (always active)|
In order to survive the unforgiving lands of the north, the people of the Barbarian tribes have developed hardy resistances to the common elements. Heat and cold alike are something they endure often. Since food is scarce while foraging, they have learned to consume species of plants that would slay normal men. Through additional training, a warrior can further fortify himself against these dangers, allowing him to better survive while traveling to unfamiliar lands and battling unknown foes.
Natural Resistance is a Barbarian passive skill, thus constantly in effect once learned. This type of skill does not use mana. This skill makes the Barbarian more resistant against Fire, Cold, Lightning and Poison damage, reducing the amount of damage received by elemental attacks, making it a very useful skill at higher difficulties where better resistances are paramount. The benefits from this skill suffers from diminshing returns per point, so putting just one point into it and taking advantage of skill-boosting equipment for a little more resistance is not a bad idea. The boost at low levels is much smaller than that provided by the Paladin's Salvation skill (which starts at 60% at level 1), but unlike Salvation, Natural Resistance provides a permanent bonus, and offers protection against Poison damage, which Salvation doesn't.
While Natural Resistance helps bolster resistances, it cannot be a complete substitute for equipment that boost resistances due to its limitations. This is seen in an easier form in the expansion, due to the increased penalties for Nightmare/Hell difficulty; if a Barbarian were to max out this skill in classic Diablo II, he would have +17% all resistances in Hell difficulty.
This skill does not increase Magic resistance.