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Fixed a rare bug that would mark a character as "Unable to join, Bad item." A typical cause of this bug was high lag conditions while two characters simultaneously attempted to use the same item lying on the ground - for example, a Necromancer casting Iron Golem on a sword while another tried to pick it up.
Fixed a bug where Diablo II would crash when using 64 MB video cards.
Game creation queue added. Client now informed of game creation position.
Reduced the average bandwidth required for each player/client. Effects: reduction in lag and a slight modification to the updating of the Life Orb. There may be a period of adjustment for some players and we encourage you to pay closer attention to your Life Orb until you are used to this change.
Added support for future server performance improvements. Effect: Future reduction in lag and future increase in the number of games per server.
When a server goes down, the clients will no longer be left in "limbo" for up to 20 seconds, but will exit immediately to Battle.net chat.
The "Z" Key will now toggle between views of Minions only, No Minions or Party Members, and Your Minions and Party Members.
Items sold by Vendors under the Misc Tab no longer sell out.
Settings are kept when creating games on Battle.net.
ATI's recent driver update has solved incompatibilities with Rage 128 video cards and RAVE/OpenGL. To use RAVE or OpenGL with a you will need to download and install the new drivers, and then choose "Rescan Monitors" from the video configuration screen. If you can already select RAVE or OpenGL mode, you do not need to download this update. The drivers can be downloaded from ATI's web site, for manufacturers contact information please visit: http://www.blizzard.com/support/information/vendors.shtml (Mac only)
Minor changes for Japanese and Korean support.
Fixed a bug that could cause crashes when playing in RAVE or OpenGL. (Mac only)
Fixed a rare bug that could cause the game to lock up in low memory situations. (Mac only)
Players that have not completed the last quest in Act III can no longer use the Portal to Act IV until they have properly completed that quest.
Corpse Explosion (Necromancer) Reduced the extra radius gained per level of the skill from 1 to 1/2.
Revive (Necromancer) Removed the hit point boost for extra levels gained in this skill.
Conversion (Paladin) Lowered the formula calculating the chance to convert for extra levels gained in this skill.
Whirlwind (Barbarian) Decreased the number of attack attempts made when using this skill.
Pierce (Amazon) Magical arrow effects such as Immolation will apply to every target hit.