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Patch 1.13 (Diablo II)

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Patch 1.13 was released for Diablo II March 23, 2010.

Changes

A new Mystery has been revealed!

Information is currently unknown, but will most likely be discovered soon

  • Adventurers of Sanctuary are hereby warned once again, that a new challenge awaits you. Within Diablo's Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek...

Major Bugs

  • Fixed an item dupe bug.
  • Video improvements for Intel Mac machines with OS 10.5 or greater.
  • Fixed an issue where some players could kill other players while in town ("TPPK").
  • Fixed an issue where some players could disconnect other players when they had too many active states.
  • Fixed two issues where players could stack auras in an unintended way.

Minor Bugs

  • Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
  • The game will no longer stop and then restart the game music after the window loses and then regains focus.
  • Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
  • Fixed an issue where the game window wouldn't center properly when it was created.
  • Fangskin should now properly drop loot in Hell difficulty.
  • Fixed an issue where auras were not re-applied to your mercenary after it was resurrected.
  • Fixed an issue where if you had two items which provided auras to a mercenary and you unequipped one, the aura from the remaining item never became active.
  • Fixed an issue where the Paladin class runeword Principle wasn't having all of its stats applied properly.
  • Fixed an issue where the Paladin's Charge ability would become locked out if Holy Shield faded while charging.
  • Fixed an issue where the Barbarian's Leap ability could become locked out if they were hit when they started to leap.

Specific changes/improvements

  • Respecialization is now possible! Completing the Den of Evil quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
  • Increased the drop rate of high runes.
  • Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported.
  • Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
  • Modified the gold bank limit to be a flat cap not bound by level.
  • Removed the requirements to create a hardcore character.
  • Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
  • Uber Mephisto and Uber Baal's summoned minions no longer give experience.
  • Removed Oblivion Knight's Iron Maiden curse.
  • Hellfire Torch Firestorm proc rate has been reduced to 5%.
  • Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
  • When creating a single player game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
  • The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
  • Added the windows system buttons to the game window (MIN, MAX, CLOSE).
  • Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing in windowed mode. This lets the game 'stretch' to fill your monitor.
  • Added support for '-sndbkg' command line switch. This enables sound in background.
  • Added the following aliases for pre-existing command line options, '-nosound', '-window', and '-windowed'.

Revised Skill balance for Player Character classes

Amazon

  • Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
  • Immolation Arrow - Explosion effect damage increased by 20%.
  • Immolation Arrow - Increased base duration by 33%.

Assassin

  • Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
  • Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
  • Shadow Master - Increased resistance range per point from 5-80 to 5-90.
  • Combo points awarded by combo moves now last 15 seconds, up from 9.

Barbarian

  • Whirlwind - Reduced initial mana cost by 50%.
  • Masteries - Changed critical strike chance from 0-25 to 0-35.

Paladin

Druid

  • Werebear - Damage bonus increased by 15% across all ranks.
  • Werebear - Increased health by 25% and armor by 1% per point.
  • Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

  • Blood Golem - Removed negative shared life effect (player no longer loses life when the golem takes damage).
  • Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
  • Poison Nova - Increased base damage by 15%.


Sorceress

  • Fire Wall - Synergy receives 1% damage per point of Inferno and 4% per point of Warmth.
  • Blaze - Synergy receives 1% damage per point of Firewall and 4% per point of Warmth.
  • Hydra - Increased base damage by 15% per rank.
  • Hydra - Increased base speed of Hydra projectile.
  • Hydra - Reduced cooldown by 25%.
ePatches
Diablo I
Vanilla/Hellfire —  Patch 1.01Patch 1.02Patch 1.03Patch 1.04Patch 1.05Patch 1.07Patch 1.08Patch 1.09Patch 1.09b

Diablo II

Vanilla/Lord of Destruction —  Patch 1.01Patch 1.02Patch 1.03Patch 1.04Patch 1.04bPatch 1.05Patch 1.05bPatch 1.06Patch 1.06bPatch 1.07Patch 1.08Patch 1.09Patch 1.09bPatch 1.09cPatch 1.09dPatch 1.10Patch 1.11Patch 1.11bPatch 1.12Patch 1.13Patch 1.13d

Diablo III

Beta —  Patch 0.2.0Patch 0.3.0Patch 0.3.1Patch 0.4.0Patch 0.4.1Patch 0.5.0Patch 0.5.1Patch 0.6.0Patch 0.6.1Patch 0.6.2Patch 0.7.0
Public client builds

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