No edit summary |
Brainwasher5 (talk | contribs) (→General Information: changed redundant wording.) Tag: sourceedit |
||
Line 18: | Line 18: | ||
==General Information== |
==General Information== |
||
− | Although initially it may prove to be useful, the amount of hit points it recovers past act I is simply not |
+ | Although initially it may prove to be useful, the amount of hit points it recovers past act I is simply not significant. It is generally only worth investing a point in prayer to open up the skill tree. Usually players place switch to [[Cleansing]] or [[Meditation]] because they achieve the same effect without the associated mana cost, as well as their additional benefit. Prayer can be activated to help keep mercenaries and party members alive during periods of non-combat, but the amount of life healed before the next engagement is usually negligible. |
==Synergies== |
==Synergies== |
Revision as of 04:22, 3 March 2015
| ||
Class | Paladin | |
Skill Tree | Defensive Auras | |
Level | 1 | |
Prerequisites | None | |
Damage Type | None | |
Mana Cost | Varies | |
Other Stats |
None | |
Synergies | Cleansing, Meditation, Holy Bolt |
Prayer is a Paladin Skill in Diablo II.
Description
With this aura the Paladin basks himself and all he deems faithful in a warm, healing light. His prayers for salvation carry him through the direst situations, allowing him to heal even the deepest wounds in time.
General Information
Although initially it may prove to be useful, the amount of hit points it recovers past act I is simply not significant. It is generally only worth investing a point in prayer to open up the skill tree. Usually players place switch to Cleansing or Meditation because they achieve the same effect without the associated mana cost, as well as their additional benefit. Prayer can be activated to help keep mercenaries and party members alive during periods of non-combat, but the amount of life healed before the next engagement is usually negligible.
Synergies
- Receives Synergy from: None
- Gives Synergy to:
- Holy Bolt: +15% Life Healed Per Level
- Cleansing
- Meditation
Skill Progression
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Radius(yards) | 10.6 | 12 | 13.3 | 14.6 | 16 | 17.3 | 18.6 | 20 | 21.3 | 22.6 |
Healing | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Mana Cost | 1.0 | 1.1 | 1.3 | 1.5 | 1.7 | 1.9 | 2.1 | 2.3 | 2.5 | 2.6 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|
Radius(yards) | 24 | 25.3 | 26.6 | 28 | 29.3 | 30.6 | 32 | 33.3 | 34.6 | 36 | 42.6 |
Healing | 12 | 13 | 14 | 15 | 16 | 17 | 19 | 21 | 23 | 25 | 35 |
Mana Cost | 2.8 | 3.0 | 3.2 | 3.4 | 3.6 | 3.8 | 4.0 | 4.1 | 4.3 | 4.5 | ? |
Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens
Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation
Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction