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"In the beginning, Rakanoth served Andariel, the Maiden of Anguish, with efficient brutality, for his touch may open up many painful wounds. He was also the warden of Izual during many long years that the angel suffered in Rakanoth's own Plains of Despair, but he has quit his realm unexpectedly in recent times."

Rakanoth, the Lord of Despair, was a powerful demon and servant of Andariel.

Biography[]

"You think yourself free from the chains of fate, Nephalem. But all will kneel before Lord Diablo!"

- Rakanoth(src)

Vision-of-rakanoth

Rakanoth battles Tyrael

Rakanoth served as a warden to the imprisoned angel Izual, whom he guarded in the Plains of Despair - his own domain in the Burning Hells.[1] He also fought in the Great Conflict, battling Tyrael on at least one occasion.[2]

At some point, Rakanoth and a group of demons battled against Kion and his Immortals.[3] The battle apparently went in Rakanoth's favor, but later, at the same site, Rakanoth was defeated by Kion's sister, Akeba.[4]

Boss-window-rakanoth-anguish

Rakanoth

When Diablo incorporated the essences of the other six Great Evils through the Black Soulstone and became the all-powerful Prime Evil, he emptied almost all of Hell's various realms in order to create a grand army for a massive assault on the High Heavens. Rakanoth was among those he summoned and was assigned the task of guarding the archangel Auriel, holding her captive in the Library of Fate. However, the Nephalem managed to rescue the archangel by slaying Rakanoth in combat, thus bringing hope back to all of angelkind in their darkest hour.[5]

In-game[]

Rakanoth876

In-game appearance

Rakanoth appears as a boss in Act IV of Diablo III. He can be found in the Library of Fate. He must be defeated in order to free Auriel and complete "The Light of Hope".[1]

Upon death, he has a chance to drop Hand of Despair.

Abilities[]

Similar to Izual, he is also a heavy melee boss but doesn't move as much. However, this makes him even more dangerous since his most damaging abilities are used when far away from the player. This puts each player at the dilemma of either suffering heavy damage in melee or running around and facing the risk of ranged attacks.

On Torment difficulty, he has a hard Enrage timer: his Teleport Charge cooldown will be reduced to zero after 3 minutes.

  • Blade Strike - basic melee attack, hits for average Physical damage.
  • Teleport Charge - Rakanoth's iconic and most dangerous attack that can hit any player outside of melee range. Teleports towards the target, inflicting a heavy Physical damage hit (enough to one-shot a poorly armored hero). If it backstabs (i.e the target was not facing Rakanoth at the time of impact), they are killed outright, but abilities that are guaranteed to absorb an attack rather than damage can prevent this; for example, Wizard's Ancient Guardian Familiar at low health.
  • Blade Cleave - a more powerful melee attack, but it takes more time to prepare and can be avoided.
  • Volley - Rakanoth channels a bombardment arc at a long distance, lobbing missiles that deal average damage. Less effective at melee range, but causes Knockback.
  • Summon Minions - summons two Soul Lashers. Used automatically every X% of health (depends on difficulty). Upon killing both, the player receives a guaranteed Health Globe.

Related Achievements[]

  • Angel's Bane - Kill Rakanoth.
  • Always Been There - Kill Rakanoth in a cooperative game.
  • Don't Worry - Kill Rakanoth before killing any of his minions.
  • Wreckanoth - Kill Rakanoth at max level without crowd controlling enemies on Torment difficulty or higher.
  • Positive Thinking - Kill Rakanoth at max level in under 30 seconds on Torment difficulty or higher.
  • Getting Your Hope Up - Kill Rakanoth in Hardcore mode.
  • Unfair Despair - Kill Rakanoth at max level without crowd controlling enemies on Torment difficulty or higher in Hardcore mode.
  • The Optimist - Kill Rakanoth at max level in under 30 seconds on Torment difficulty or higher in Hardcore mode.
  • I Just Blue Myself

Variants[]

Goons-diablo-3-monsters rakanoth

Rakanoth's render

Rakanoth is one of the seven bosses of Diablo III to have an Uber appearance: The Vile Executioner, Vicious Blademaster. His Uber version sports no change in strategy whatsoever, but he fights alongside The Foul Desecrator, causing more trouble for some strategies compared to the fight in Act IV.

Perdition is the Rift Guardian variant of Rakanoth.

Trivia[]

WikiLogoSmall
This section contains facts and trivia relevant to this article.
Rakanoth-concept-art

Concept art

  • Rakanoth is the only demon to be mentioned in the Prophecy of the End of Days ("and all Hope shall be swallowed by Despair").
  • A creature named Rakkanoth can be found in Borderlands 2, which also serves as a boss enemy.
  • Rakanoth existed in the original version of Diablo III, as created by Blizzard North.[6]
  • There is evidence that Rakanoth (or one of his demons) slew Kion in the battle in the forest, but this is unclear. However, comparing trailers, it does appear that the initial battle went in Rakanoth's favor, even if he apparently lost to Akeba in the end.
  • Rakanoth was an early design for Azmodan presented at the BlizzCon 2011 Panel: In another version, he was huge and warrior looking. Still humanoid, but with great cleaver weapons for hands, and a shark-like head with a long skeletal ponytail. Like a skinned shark. They thought this was a cool, scary version, but that it wasn't really the Lord of Sin.

Videos[]

References[]

  1. 1.0 1.1 Diablo III, Act IV
  2. Diablo III Intro Cinematic
  3. 2021-12-03, Cycle of Strife | Introduction. YouTube, accessed on 2022-05-10
  4. 2021-12-03, Cycle of Strife | Shadows. YouTube, accessed on 2022-05-10
  5. Diablo III, Act IV, The Light of Hope
  6. 2016-11-30, Jay Wilson on Twitter. Twitter, accessed on 2016-12-01
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