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Ruins of Corvus

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Dx3 1 Corvus Environment AXE AD 01

Ruins of Corvus is a zone in Act V of Diablo III. It is accessed from the one (true) Passage to Corvus, and leads to The Great Hall.

As the name suggests, the zone was once the majestic nephalem city of Corvus. It was eventually rediscovered by Rakkis, though he managed to retrieve very few of the Nephalem secrets.

It is mostly filled with Scarabs and Flesh Golems, but some Enraged Phantasms also can be found within.

EventsEdit

DevelopmentEdit

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

It was originally intended that nephalem spirits would aid the player in this area; the idea that they were "purging the evil within." When passing through doors, monsters would be slowed down. Spirit Totems would be abother example—when activated, projectiles would shoot out and hit nearby enemies.[1]

ReferencesEdit

  1. 2016-12-13, Clickies, Traps & Breakables ft. Neal Wojahn. YouTube, accessed on 2016-12-18

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